Turning Tetris into a strategy game to learn ARS

Thread in 'Discussion' started by DarthVivi, 10 Jun 2009.

  1. Edo

    Edo a.k.a. FSY

    Yes. But I needed 60+ frames of lock delay to do it...
    I guess I was a bit over-ambitious, but I did previously have intentions to do an entire 20G ARS guide. It's still something I'd like to do, but I'm not sure I can make the commitment to start. I might try and write a few simple "lessons", not necessarily connected, and hopefully try to weave them together into a more coherent body of information at some stage in the future. DarthVivi, if there's anything in particular that you want advice on, let us know, and we'll try and share whatever wisdom we may (or may not) have. You could always upload a few replays for us to comment on if you want.
     
  2. Zaphod77

    Zaphod77 Resident Misinformer

    Yeah, I only count 2 wallkick synchros for that one.

    The other catch is you have to flip the piece in a couple spots to prevent it from sticking.
     
  3. K

    K

    TGM1 20G rules (lock delay = 30), so far i've succeeded the fling synchro...
     

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