@lee N: dont be too angry.. i think tetris zone is totally oriented towards the casual gamer. i am by myself sort of one, i wouldnt even know about highspeed tetris modes if i hadnt stumble upon this forum just by luck / chance. if i would have tested tetris zone 1 year ago, i wouldnt have missed anything. (besides sound ) but now, hooked a bit to 20g / master mode, (damn addictive) i can understand your points.. tetris zone by itself is asolid small and polished game with nice sound effects and graphics well above the average tetris clone. ihave no problem whatsoever with tetris company defining their own standards, guidelines and making games according to their ideas (broad target audience , i.e. casual gamers etc) but whats not ok is to supress others who may target hardcore gamers. actually i think its rather hopeless to request a licence as an indie developer... because: "We choose partners that we think can move the IP forward, in other words make Tetris a better game. So we have two kinds of licenses: ones that makes us money, and one that helps move Tetris forward" thats the way it is with big business.
I'm not angry really, just disappointed. As for making money, I asked for my money back so they didn't make any money on me on Tetris Zone. I fully understand the casual aspect of gaming, but would it really be that bad to include a few options to make a game appeal to the hardcore audience aswell? Diversity must be better than niche, no? Oh well, one day I hope to be able to afford a TAP machine, then I'm pretty much set as far as Tetris games go. And I don't agree on Tetris Zone being polished, at least not the Windows version.
i was referring to the dropped frames, slow DAS, and long line clears. fast times are still awesome, but i'd say your LJ 40 line is more impressive and a better reflection of your skill than your TZ 40 line. mr. kbrpothead--perhaps you would like to put forth some insight as to why a game as polished and "hardcore centric" as heboris would not simply be given the official seal and sold in the exact same $10 download fashion as TZ with official leaderboards? you could even use those fancy TZ graphics if you'd like. isn't that pure profit for the company and pure enjoyment for the fans? ultimately i don't really care, because i can still just go play heboris, but what is the BPS incentive to avoid licensing "real" tetris games for the PC? is it to maintain DS sales and Ti arcade domination? and if so, is there a 5 year wait or what?
i personally am a believer that if a game is to be successful in the long term, it must be designed according to top level play. it's the same reason that scrabble sells more than candy land. it's huge casual base is reflected by it's ability to appeal to tournament players.
matt, There are many steps into making a game an "official tetris product"... Licensee and licensor agreements, and royalties needs to be made (just to name a few). If whoever created heboris would like, they can TRY to contact TTC for a license. However, currently, Tetris Online has the rights for downloadable content. So one would have to sub license to them. No one is stopping anyone from making a game official. It needs to have the quality behind it to even be considered though. We often try to give the licensees the benefit and try not to clash product sales with one another. However, Tetris Zone is one of the first based american Tetris downloadble product.
Including options for advanced settings sounds awesome. I will go ahead and push for that. THe only problem is, the Tetris game is premade by an engine and idk if the client will be able to tweak with the premade settings.
I don't think the original developer is involved in Heboris anymore, the original binary hasn't been touched in 5-6 years as far as I know.. now it's just various people over at 2ch modding the script files for the game. That sounds.. backwards.
Minna no Soft Series: Tetris Advance has six options: Ghost piece: on/off Hold: on/off Rotation system: buggy SRS/Game Boy Infinite spin: on/off Preview: 6/1 Background animations: on/off A "pre-made engine" can still have hooks. It can either expose a set of methods (setRotationSystem, setLockdownRule, setSidewaysSpeed, etc.), or it can expose a single method (unpackOptions) that takes a struct defining advanced options.
I'm pretty glad that I only downloaded the trial instead of paying for Tetris Zone. I may very well get it in a few years if all the speed issues are worked out, but for now I'll just stick with LOCKJAW (And Tetris DS, but not as much because it won't play on my GBA or PC).
Master Mode level 20 lock delay youtube resized the video it isn't supposed to be that wide. looks like 250ms to me. edit: link is to corrected video
Yeah, YouTube will screw with anything that isn't 4:3. If you can, pad it out to 4:3 with VirtualDub or something.
hmm, posted it here, because of kbr's vague statement of an eventual wii-title... but whatever thread would fit better (is there a wii-tetris-thread already?), please admins move the postings to there.
You mean that there is several company entity to contact depending of the features we want to implement ? . i agree for"a game" but not for Tetris, THE universalis casual game. Top sales customer segmentation don't know anything about top level play and it is not a viable business on the long run to introduce them to.