# Records: [TAP] Master - Big Mode (BIG Code)

Thread in 'Competition' started by Rosti LFC, 24 Oct 2007.

1. ### Rosti LFC

Thought this might be an interesting competition. Something slightly different to those that test speed - something that tests your block stacking.

For those too lazy to look up the activation code, it's LLLLDCBA

Code:
    Player         Grade   Level    Time
-------------------------------------------
1. mfm005          S5      699    7:10:01
2. Caithness       S4      599    6:18:48
3. Amnesia          1      435    5:28:93
4. colour_thief     1      417    4:42:86
5. rednefed         1      415    4:51:29
6. DeHackEd         1      408    4:08:20
7. nahucirujano     1      393    4:25:85
8. gila             1      374    4:15:78
9. cgwg             1      363    4:17:58
10. jujube           2      353    4:45:86
11. Poochy           2      346    4:06:03
12. Ai               2      344    3:53:68
13. Rosti LFC        2      312    3:43:86
14. DDRKirby(ISQ)    2      299    4:12:46
15. cyberguile       3      272    3:01:16
16. Herc             3      254    3:51:63
17. TWF              3      240    3:19:06
18. Bou              4      172    2:14:18
19. Gaby             -      145    -:--:--
20. Kapat            4      141    2:22:98
21. Budster          4      131    1:53:23

One to start us off, but I don't have any idea if it's a good score or not (I'm guessing not):

Last edited by a moderator: 8 Sep 2011
2. ### AmnesiaPiece of Cake

That seems interesting, thank for the code..

You are right I am too lazy to find it again..
If we "catch" the technic, that could be an easy m rank for us..

3. ### tepplesLockjaw developer

Given that this competition tests stacking, could you have it scored by level? Or are you basing it on score to weed out players who use a simulator that supports the same big mode but not the scoring system that hasn't been wikified?

4. ### Rosti LFC

I was thinking of scoring it by grade (with time as a tiebreaker), but I'm unsure. Level would test survival, but grade would too, and grade would reward doubles etc more than singles.

Then again, going for Tetrises on this mode is basically the luck of getting an I piece at the exact right time.

I could do it by level, and accept LJ scores, but I'd want the Master speed curve, ARS, the randomiser and also the piece entry inside the field so that players would die under the same circumstances on each.

5. ### herc

can you help? i cant get big mode.

when do i have to press "left left left left button4,3,2,1" ?

6. ### Rosti LFC

Left, Left, Left, Left, Down, 3, 2, 1

7. ### herc

doesnt work... WHEN do i have to press the sequence ? in the menu or during a game? if i press the sequence in the menu, after i press 3 simply a new game is started....

8. ### Edoa.k.a. FSY

Enter the code at the title screen, before pressing start. Yellow text should appear on the left to confirm correct entry:

9. ### gilaUnregistered

this is probably laughable:

Improvement:

11. ### AmnesiaPiece of Cake

DAWN IT IS SO HARD !!!

Sorry rosti, when I saw your lv 175..I though "Haa..poor rosti.."

But after 10 attempts my best is only around 230( I forget the screenshoot)..I have been very surprised by the difficulty of the thing..
One thing is sure, we need a lot of training to finish one day the SHIRASE..

In fact, what I imagined about the lines is differents..A Tetris with a I increases by 4 and not by 8..

The best way for me to survive is : ONLY THINK SINGLES !!!

EDIT : congratz for the SK edo!

12. ### K

yes that's more harder than we can think,

i've done somthing like 200+ but not very more this morning after a few try...

btw, you can also re-enter the cheat just after the game over display, when push start button is blinking.

As long as you press a button the "push start button" will remain... so even if you fail the code, just try it again and again.

13. ### colour_thief

I'll try this eventually, but I've been in a Ti frame of mind recently.

Hehe. I remember showing people this could be done at the Strasbourg meeting. Good times.

14. ### gilaUnregistered

wow, didn't know that you can re-enter the code after the game over screen, thanks!

another funny thing about big block mode is that SK is awarded for clearing 8 lines with I, instead of several 4- or 6- line clears (big doubles).

15. ### Edoa.k.a. FSY

Amnesia, you're mistaken, that was gila, not me! However I have actually managed a gold SK before... I'll post a video on youtube when I find time.

16. ### Rosti LFC

Also that it seems to reward the medal after only one clear, unlike the normal settings for Master.

Does anyone know what the criteria for silver and gold are? Are the medals awarded at 1,3 and 5?

17. ### Edoa.k.a. FSY

ST: same as normal blocks?

SK: "8-line tetrises" required: Bronze=1, Silver=2, Gold=4.

RE: same as normal blocks. 150 blocks or more -> 70 blocks or less constitutes a "recovery": Bronze=1, Silver=2, Gold=4.

RO: same as normal blocks?

CO: "4-line doubles" or higher required: Bronze=2, Silver=3, Gold=4.

AC: same as normal blocks.

18. ### cyberguile

I tried the normal mode, it's horrible: the second "special" tetromino destroys everything

Give it a go and you'll understand what I mean

19. ### kapatUnregistered

this is probably a sign that i'm not thatr good, but after playing aoubt an hour in big mode i tried reg master mode agian and i did better then i ever did before. i wonder if the big mode helped. if it did it made me see how to use tight spaces instead of me thinking that there's a whole wide open space over to the left or right. i dunno.

20. ### herc

same effect for me - i feel some subtle improvements after playing bigmode.

but big mode is a tough one...

rosti: how many trials did it take you to reach 299 ??