Suggestions for new version of Free Fall (v2)

Thread in 'Discussion' started by zer{0}, 9 Feb 2007.

  1. zer{0}

    zer{0} Unregistered

    I have just started with writing version 2 of my Tetris game (Free Fall).

    The new version should be based on the Super Rotation System (SRS)

    and the current Tetris Guidelines as much as possible.

    I want to keep the graphics to a minimum and focus more on gameplay.


    Any suggestions welcome - Thanks.


    Download link to Free Fall (v1.4) - Requires .NET Framework 2

    http://ez-files.net/download.php?file=f ... a9b49c7595
     
  2. Good job, but... why am I waiting three seconds inbetween pieces? I could've dropped almost nine pieces in that time.
     
  3. Clockwise + anticlockwise rotation.

    Its a must.


    - Jono
     
  4. K

    K

    you can get a detailled description of the SUPER rotation system here.

    Z,S,T,L and J have the same wall-kick rules.

    haven't tested your previous version, but custom layout input was possible ?

    game-pad support ? [​IMG]
     

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