Records: [SHIROMINO] G3 TERROR

Thread in 'Competition' started by user8293851, 10 Mar 2019.

  1. The rules are three: please play the latest release from 0 and don't glitch.
    Code:
    G3 TERROR
    ===========================================
    Name               Grade   Level     Time
    ===========================================
    FeV -------------  S12      1242    5:30:53
    user382021 ------  S10      1099    4:44:16
    CylinderKnot ----   S5      0500    3:11:53
     
    Last edited: 9 May 2019
    simonlc likes this.
  2. want to thank fev again for the great creation, and maryhadalittle too for the replay db as well as all other contributors.

    this mode and game really play. i had been texmastering SUDDEN Ti until kevin pointed me towards G3 TERROR. the randomizer and garbage here do make it a notably harder challenge if you're looking for one :D

    who else is trying to crush the best libre hommage to tgm? :E




    S10 run
     
    Last edited: 13 Mar 2019
  3. I'm quite happy to see a Shiromino thread.

    CylinderKnot
    500/S5
    3:11.53
    Screen_Shot_2019-01-10_at_7.44.00_PM.png
     
    Last edited: 11 Mar 2019
    FreakyByte and user8293851 like this.
  4. S10 G3 TERROR 0-1099 04:52:50 2019.04.02
    video
     
    CylinderKnot likes this.
  5. S10 G3 TERROR 0-1099 04:44:16
    vidya

    S13 in 2019....but how??
     
    Last edited: 11 May 2019
    CylinderKnot likes this.
  6. my guess at a plan of attack is twofold:
    break first torikan nearly every game, or 29/30
    break second torikan 4/10

    the first element seems clear and obvious. nothing early on should stop a run. the second part i'm unsure: how often do S13 class players hit the bone blocks? i think it might be more like 5+/10. any guidance or suggestion would be appreciated. maybe there is a very different way of thinking about reaching s13.

    my understanding of the machine translated (otherwise untranslated) TGM guide 1200 section is that i should focus on stick rhythm, and play like there will be no rotations.
     
    Last edited: 14 May 2019

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