Re: [NES] A-Type Yep, just release on the appropriate column. There are 6 frames (1/10th second duration) between DAS shifts. You can also apply wall finesse to help overshooting certain moves -- DAS all the way to the wall, return the d-pad to neutral, then rotate. You can use this method to place an I-piece vertically in column 3 or column 9, an L-piece "sharp" in column 9 or "dull" in column 2, etc.. You won't have to worry about the piece overshooting and reaching the wall because it will already be at a complete stop when you finalize things by making the rotation. The other thing to consider is that there are ways to recover if you do happen to slip up. The same mechanic that assists in sliding under overhangs also can help you recover your DAS charge -- trying to move into an obstruction instantly sets your DAS counter to the full 16 frames. If you lose your charge but are placing by the wall or a notch in the playfield, you can tap against it right before lockdown to top off your DAS and ensure you're prepped and ready to go for the next piece. If you can't do that on the very piece that caused the loss of momentum, keep it in mind for the next few -- place within your means considering the loss of DAS, and promptly get things up to speed again by any means that present themselves.