what if they made it so combos did not cause the goal to increase faster? why not have a mode that encourages the player to make long combos? the winning strategy in every single player mode in every TTC game released in the last couple years is to make T-spins and tetrises. they have a system in place to reward you for making combos (the bonuses in a long combo really add up) but they haven't provided a single player mode that this style of play is useful in. in marathon you're penalized with additional goal decreases for making tetrises, T-spins, and combos, so why not remove the penalty that goes with making combos? at least it would give you something to do while waiting to make your big T-spin thing at goal 1.