Records: [Lockjaw] Cascade

Thread in 'Competition' started by herc, 11 Jul 2007.

  1. fnord

    fnord Unregistered

    Cleared 40 lines

    on 2007-07-21 at 13:03

    (rot=TOD M4, lock=500 ms Move reset, rnd=7-piece Bag, spin=Off, speed=Game Boy)

    (grav=Cascade, drop=None, are=0 ms, das=183 ms 1G (60 Hz), shadow=Color, next=8 pieces)


    Played for 1:00.46 (active 0:53.9B)

    Played 104 tetrominoes (103.19 per minute,

    115.59 per active minute)

    Pressed 342 keys (3.28 per tetromino)


    Made 40 lines

    (single: 9; double: 5; triple: 3; quad: 3; x5: 0; x6: 0; x7: 0; x8+: 0)

    Sent 21 garbage (20.83 per minute)

    Left 12 blocks behind


    LJ score: 8200


    herc, why not keep track of records for 180 seconds mode too?

    If you'll do it, here's mine


    Cleared 180 seconds

    on 2007-07-21 at 13:38

    (rot=TOD M4, lock=500 ms Move reset, rnd=7-piece Bag, spin=Off, speed=Game Boy)

    (grav=Cascade, drop=None, are=0 ms, das=183 ms 1G (60 Hz), shadow=Color, next=8 pieces)


    Played for 3:00.00 (active 2:44.23)

    Played 288 tetrominoes (96.00 per minute,

    105.21 per active minute)

    Pressed 1023 keys (3.55 per tetromino)


    Made 114 lines

    (single: 2; double: 7; triple: 4; quad: 19; x5: 2; x6: 0; x7: 0; x8+: 0)

    Sent 109 garbage (36.33 per minute)

    Left 4 blocks behind


    LJ score: 33200


    Not so impressive. I found that I get a higher score when I just go for tetrises and not 8+s.
     
  2. tepples

    tepples Lockjaw developer

    That's because some of the scoring curves don't have special programming for cascade mode.
     
  3. fnord

    fnord Unregistered

    Huh... I feel pretty stupid now. I'd think LJ would be one of the ones that reward 5+ line clears differently. Is TNT64 the only one that does? If that's the case, maybe the records should be kept in TNT64 scoring since highscores in cascade mode with a scoring system that discourages actually using cascades... seems kinda counter-intuitive.


    Cleared 180 seconds

    on 2007-07-21 at 22:50

    (rot=TOD M4, lock=500 ms Move reset, rnd=7-piece Bag, spin=Off, speed=Game Boy)

    (grav=Cascade, drop=None, are=0 ms, das=183 ms 1G (60 Hz), shadow=Color, next=8 pieces)


    Played for 3:00.00 (active 2:44.5B)

    Played 281 tetrominoes (93.66 per minute,

    102.44 per active minute)

    Pressed 986 keys (3.50 per tetromino)


    Made 105 lines

    (single: 6; double: 4; triple: 1; quad: 11; x5: 0; x6: 0; x7: 2; x8+: 3)

    Sent 0 garbage (0.00 per minute)

    Left 66 blocks behind


    TNT64 score: 24900
     
  4. Shaved off another miniscule fraction of a second (I think this is about my limit... short of an extreme amount of luck for a MASSIVE cascade, this is about as fast as my brain can possibly operate <G>).


    Cleared 40 lines

    on 2007-07-27 at 05:17

    (rot=SRS, lock=Move reset, rnd=7-piece Bag, spin=3-corner T, speed=Exponential)

    (grav=Cascade, drop=None, are=0 ms, das=183 ms 1G (60 Hz), shadow=Faint color, next=8 pieces)


    Played for 1:27.76 (active 1:19.96)

    Played 103 tetrominoes (70.41 per minute,

    77.28 per active minute)

    Pressed 393 keys (3.81 per tetromino)


    Made 40 lines

    (single: 16; double: 9; triple: 2; quad: 0; x5: 0; x6: 0; x7: 0; x8+: 0)

    Sent 5 garbage (3.41 per minute)

    Left 12 blocks behind


    LJ score: 5000
     
  5. Trimmed off another half a sec:


    -=-=-=-=-=-=-=-=-=-


    Cleared 40 lines

    on 2007-07-29 at 08:20

    (rot=SRS, lock=Move reset, rnd=7-piece Bag, spin=3-corner T, speed=Exponential)

    (grav=Cascade, drop=None, are=0 ms, das=183 ms 1G (60 Hz), shadow=Faint color, next=8 pieces)


    Played for 1:27.20 (active 1:19.5B)

    Played 104 tetrominoes (71.55 per minute,

    78.40 per active minute)

    Pressed 407 keys (3.91 per tetromino)


    Made 40 lines

    (single: 17; double: 2; triple: 5; quad: 1; x5: 0; x6: 0; x7: 0; x8+: 0)

    Sent 7 garbage (4.81 per minute)

    Left 16 blocks behind


    LJ score: 5400


    -=-=-=-=-=-=-=-=-=-
     
  6. Ai

    Ai

    Code:
    Result:
    
    Cleared 40 lines at level 40
    on 2009-05-18 at 00:16
    Played 102 tetrominoes in 0:50.13 (122.07/min)
    (active time only: 0:45.18, 135.44/min)
    Pressed 358 keys (3.50/piece)
    
    Made 40 lines
    (single: 15; double: 6; triple: 3; quad: 1; 5L: 0; 6L: 0; 7L: 0; 8L+: 0)
    Sent 15 garbage (17.95 per minute)
    Left 4 blocks behind
    
    LJ score: 7000
    Options
    
    Well: 10x20, Enter: Above
    Speed: Zero, ARE: 0 ms
    Randomizer: History 6 rolls of Tetrominoes
    Hold: On, empty, Rotation: Arika
    Lock: Move reset, Deep: Off
    Line clear: 0 ms Cascade, Gluing: Off
    Drop score: None, T-spin: 3-corner T
    Garbage: Off, DAS: 116 ms 1G
    Soft drop: 1G Slide, Hard drop: Lock
    Shadow: Color, Next: 1
    I was curious about the last thread in the records section. It looked interesting so I gave it a try. Sorry for bumping this back to the first page... ^^
     

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