Records: [Lockjaw] 40 Lines & 180 Seconds

Thread in 'Competition' started by Ai, 27 May 2007.

  1. Re: [Lockjaw] 40 Lines & 180 Seconds

    Cleared 40 lines

    on 2007-06-04 at 08:11

    (rot=SRS, lock=500 ms Move reset, rnd=7-piece Bag, spin=Immobile, speed=Game Boy)

    (grav=Naive, drop=None, are=0 ms, das=150 ms 1G (60 Hz), shadow=Color, next=8 pieces)


    Played for 1:35.73 (active 1:30.83)

    Played 111 tetrominoes (69.56 per minute,

    73.32 per active minute)

    Pressed 448 keys (4.03 per tetromino)


    Made 40 lines

    (single: 8; double: 2; triple: 0; home run: 7; T single: 0; T double: 0; T triple: 0)

    Sent 33 garbage (20.68 per minute)

    Left 40 blocks behind


    LJ score: 10600


    Bit of a milestone for me, because for a long time, I felt that my kpm was limited to about 240, meaning that even if I could get my kpt down, I still wouldn't be able to get past a certain point. This run is the first time I've ever hit 280kpm.


    I'll upload the demo later today.
     
  2. DIGITAL

    DIGITAL Unregistered

    Re: [Lockjaw] 40 Lines & 180 Seconds

    Yay, I broke the 40 second barrier.


    Cleared 40 lines

    on 2007-06-04 at 11:28

    (rot=SRS, lock=Never, rnd=7-piece Bag, spin=Off, speed=Exponential)

    (grav=Naive, drop=None, are=0 ms, das=116 ms 1G (60 Hz), shadow=Monochrome, next=3 pieces)


    Played for 0:39.41 (active 0:34.83)

    Played 105 tetrominoes (159.83 per minute,

    180.86 per active minute)

    Pressed 328 keys (3.12 per tetromino)


    Made 40 lines

    (single: 3; double: 1; triple: 1; home run: 8; T single: 0; T double: 0; T triple: 0)

    Sent 39 garbage (59.36 per minute)

    Left 16 blocks behind


    LJ score: 11800


    Replay(v.0.36): http://www.tetrisconcept.com/wiki/index ... 39.41s.ljm
     
  3. jujube

    jujube Unregistered

    Re: [Lockjaw] 40 Lines & 180 Seconds

    way to go DIGITAL [​IMG]
     
  4. Re: [Lockjaw] 40 Lines & 180 Seconds

    Broke a minute, somehow. [​IMG]



    Cleared 40 lines

    on 2007-06-04 at 13:57

    (rot=SRS, lock=Move reset, rnd=History 6 Rolls, spin=Off, speed=Zero)

    (grav=Naive, drop=None, are=0 ms, das=100 ms 1G (60 Hz), shadow=Faint color, next=3 pieces)


    Played for 0:59.15 (active 0:54.21)

    Played 106 tetrominoes (107.52 per minute,

    117.30 per active minute)

    Pressed 338 keys (3.18 per tetromino)


    Made 40 lines

    (single: 13; double: 5; triple: 3; home run: 2; T single: 0; T double: 0; T triple: 0)

    Sent 20 garbage (20.28 per minute)

    Left 20 blocks behind


    LJ score: 8000




    0.36 replay:

    http://www.filespace.org/4matsy/lockjaw ... s_0-59.ljm


    I feel like I'm gonna fry my nerves or something if I try to move any faster. Time to practice some movement efficiency to get down that kpt, I guess. [​IMG]
     
  5. Re: [Lockjaw] 40 Lines & 180 Seconds

    [​IMG]

    lol >_>
     
  6. DIGITAL

    DIGITAL Unregistered

    Re: [Lockjaw] 40 Lines & 180 Seconds

    That's a huge leap 4matsy! Great job!



    Kotetsu, your score doesn't count. [​IMG]
    * When posting a score, make sure to copy it from lj-scores.txt in the Lockjaw directory.
     
  7. Amnesia

    Amnesia Piece of Cake

    Re: [Lockjaw] 40 Lines & 180 Seconds

    I wish know your point of view DIGITAL, about the difference between DEATH and LOCKJAW, on DEATH my record of speed is :


    lv. 100 in 39 sec so :


    ~28 lines in 39 sec ---> 40 lines in 55 sec


    It's not very bad I think because japan do lv. 100 in 36 sec for best..


    Can we compare the performances between DEATH and LOCKJAW??

    I'm scared when I see record of jono, caffeine and you DIGITAL..


    (I know Jago we have already talk about that but I just want other opinion..)
     
  8. Re: [Lockjaw] 40 Lines & 180 Seconds


    Not really. Depending on how it's set up, Lockjaw can have no ARE and no delay for line clears, so has the potential to be way faster.
     
  9. DIGITAL

    DIGITAL Unregistered

    Re: [Lockjaw] 40 Lines & 180 Seconds

    It's not fair to compare Death with Lockjaw 40 Lines because it has so many restrictions. Maybe some of these restrictions can be lifted for a TGM4 to make for a truly hardcore game in every aspect. [​IMG]

    Death is 20G which limits piece placement. TAP ARS also doesn't embrace speed as easily as say Ti-ARS in 20G. Lockjaw 40 Lines is often played in freefall, which allows any kind of movement. Combined with SRS, it's extremely fast and easy to hard drop with very few keypresses.


    In Death, there is ARE because ARS requires it for 20G. In 40 Lines, you don't need ARE if you're playing 0G with SRS.


    There's a line clear delay in Death from level 0-100 and at 300+. There can be none in Lockjaw.


    The sideways movement and delay in TAP is VERY slow when compared to what you can do with Lockjaw.


    The Hold piece is also available in Lockjaw but it's not used by everyone.
     
  10. Amnesia

    Amnesia Piece of Cake

    Re: [Lockjaw] 40 Lines & 180 Seconds

    Ok, that seems logical with the difference between my max rate on TAP, ~2,3 tm/s and your best rate ~3 tm/s on lockjaw...


    But can I really do faster than 2,5... [​IMG] That is the question.. [​IMG]
     
  11. DIGITAL

    DIGITAL Unregistered

    Re: [Lockjaw] 40 Lines & 180 Seconds


    Yeah, at a certain point, you just can't feel the limit anymore and it's up to you to determine how fast you play. The same thing applies to DOOM in Heboris for me.
     
  12. Re: [Lockjaw] 40 Lines & 180 Seconds

    (My faster 40 line replay in Heboris doesn't work, you lucked out this time)


    Cleared 40 lines

    on 2007-06-07 at 09:50

    (rot=SRS, lock=Move reset, rnd=History 6 Rolls, spin=3-corner T, speed=Zero)

    (grav=Naive, drop=None, are=0 ms, das=133 ms 1G (60 Hz), shadow=Faint color, next=3 pieces)


    Played for 0:41.21 (active 0:36.55)

    Played 103 tetrominoes (149.93 per minute,

    169.08 per active minute)

    Pressed 335 keys (3.25 per tetromino)


    Made 40 lines

    (single: 9; double: 1; triple: 3; home run: 5; T single: 0; T double: 0; T triple: 0)

    Sent 29 garbage (42.21 per minute)

    Left 8 blocks behind


    LJ score: 9800
     
  13. mat

    mat

    Re: [Lockjaw] 40 Lines & 180 Seconds

    Played for 0:41.00 (active 0:36.46)

    Played 103 tetrominoes (150.73 per minute,

    169.46 per active minute)

    Pressed 337 keys (3.27 per tetromino)


    Made 40 lines

    (single: 3; double: 1; triple: 1; home run: 8; T single: 0; T double: 0; T triple: 0)

    Sent 40 garbage (58.53 per minute)

    Left 12 blocks behind


    LJ score: 12000


    as far as death/40 line--they are completely different games. it's like the single player in an fps and the multiplayer in an fps. they both compliment each other, but highlight different skills and ideas. it is a completely different mood that gets me playing 40 line than it is that gets me playing TGM.
     
  14. DIGITAL

    DIGITAL Unregistered

    Re: [Lockjaw] 40 Lines & 180 Seconds

    Nice matt, but don't forget the other information about your settings too.
     
  15. mat

    mat

    Re: [Lockjaw] 40 Lines & 180 Seconds

    oops:

    Cleared 40 lines

    on 2007-06-08 at 02:14

    (rot=Arika, lock=Move reset, rnd=7-piece Bag, spin=3-corner T, speed=Zero)

    (grav=Naive, drop=None, are=0 ms, das=133 ms 1G (60 Hz), shadow=Faint color, next=3 pieces)


    Played for 0:41.00 (active 0:36.46)

    Played 103 tetrominoes (150.73 per minute,

    169.46 per active minute)

    Pressed 337 keys (3.27 per tetromino)


    Made 40 lines

    (single: 3; double: 1; triple: 1; home run: 8; T single: 0; T double: 0; T triple: 0)

    Sent 40 garbage (58.53 per minute)

    Left 12 blocks behind


    LJ score: 12000
     
  16. Re: [Lockjaw] 40 Lines & 180 Seconds

    Got a 56 with the wrong settings, and have been trying to beat that for the last week. I got a 57 with correct settings eventually, but GAAAAAAH ME PERFECTIONIST MUST BEAT 56 RAWR.


    But at long last, I AM WINNER:




    Cleared 40 lines

    on 2007-06-19 at 22:34

    (rot=SRS, lock=Move reset, rnd=7-piece Bag, spin=Off, speed=Zero)

    (grav=Naive, drop=None, are=0 ms, das=100 ms 1G (60 Hz), shadow=Faint color, next=3 pieces)


    Played for 0:55.06 (active 0:49.95)

    Played 104 tetrominoes (113.31 per minute,

    124.92 per active minute)

    Pressed 324 keys (3.11 per tetromino)


    Made 41 lines

    (single: 20; double: 7; triple: 1; home run: 1; T single: 0; T double: 0; T triple: 0)

    Sent 13 garbage (14.16 per minute)

    Left 6 blocks behind


    LJ score: 6700




    0.36 replay: http://www.filespace.org/4matsy/lockjaw ... s_0-55.ljm
     
  17. jujube

    jujube Unregistered

    Re: [Lockjaw] 40 Lines & 180 Seconds

    wow 4matsy, you're improving very quickly.
     
  18. hephe

    hephe Unregistered

    Re: [Lockjaw] 40 Lines & 180 Seconds

    Cleared 40 lines

    on 2007-07-10 at 02:39

    (rot=SRS, lock=Move reset, rnd=7-piece Bag, spin=3-corner T, speed=Zero)

    (grav=Naive, drop=None, are=0 ms, das=183 ms 1/2G (30 Hz), shadow=Faint color, next=3 pieces)


    Played for 1:36.13 (active 1:31.40)

    Played 105 tetrominoes (65.53 per minute,

    68.92 per active minute)

    Pressed 400 keys (3.80 per tetromino)


    Made 40 lines

    (single: 6; double: 6; triple: 2; home run: 4; T single: 0; T double: 0; T triple: 0)

    Sent 27 garbage (16.85 per minute)

    Left 16 blocks behind


    LJ score: 9400



    i wish i had something coy to say about that, instead i don't, oh well, have fun people
     
  19. Re: [Lockjaw] 40 Lines & 180 Seconds

    [​IMG]
     
  20. K

    K

    Re: [Lockjaw] 40 Lines & 180 Seconds

    impressive [​IMG]
     

Share This Page