is there any sense to play heboris with the keyboard?

Thread in 'Discussion' started by drkvnvc, 12 May 2010.

  1. hi, im new here and sorry if this question is already discussed elsewhere. i got hooked up on heboris and i play with the keyboard because i dont have an arcade controller, and to get one it would be real hassle in this country..

    so the question is am i missing much?
     
  2. Keyboard and arcade stick both work wonderfully for TGM-style games. Most players would recommend stick if you can get one, but a keyboard can serve you just as well.
     
  3. keyboard is easier. stick for authenticity
     
  4. huh, relief, i have a chance to improve (: thanks a lot. its easier when i know that i dont suck because i dont have proper equipment but because im beginner and i need to learn a lot (((:
     
  5. well just so u know, i played basically only keyboard. then i changed to LockjawDS (which is DPad) and i got 55 seconds for 40L (i.e. pretty fast). i used an arcade stick once and i got 40 lines in 1 minute 10 on first try. So u can adapt as long as u learn one method of input well.
     
  6. Edo

    Edo a.k.a. FSY

    Hi drkvnvc, welcome to the forums!

    Don't worry about asking things that may have already been discussed before; if a very brief search of the forums can't turn up the information you need, just dive right in and create a new thread. The people here are really lax about duplicate threads.

    Regarding the difference between joysticks and keyboard: one thing that doesn't often get mentioned is that a player's stacking style adapts to suit their choice of input device.

    If you're using a rotation system which is based on ARS, (if you're using Heboris C7, I think they're called "Heboris", "Ti-ARS" and "ACE-ARS2") you will notice that you have to press up to drop the piece, and then down to lock it. On a keyboard, most players will perform this up-down motion by quickly sliding a single finger across two keys. Joystick players have the advantage of being able to easily add extra inputs in between the up and down; complex moves like up-right-down or up-rotate-left-down are very easy on a joystick. These all fall into a category of moves called "Zangi-moves", which are described a little bit on our wiki: http://www.tetrisconcept.net/wiki/Zangi-move. Keyboard players find these moves difficult to perform reliably at high speed.

    On the other hand, rapid directional tapping is much easier on a keyboard: a keyboard player can usually peform moves like left-left-left more rapidly and more reliably than a joystick player can. Therefore, when lock delay starts to get shorter in 20G, keyboard players can continue to rely on double-tap and triple-tap moves, whereas joystick players will often have to resort to alternative techniques instead.

    If you've watched jin8's famous TGM3 video (http://www.youtube.com/watch?v=jwC544Z37qo) you might notice that for the first 300 levels or so, he uses a very high proportion of Zangi-moves, and almost completely avoids double-taps.


    Out of curiosity, which country are you from? If it is difficult to find an arcade joystick for sale in your country, maybe you could consider making your own? Places like lizardlick.com sell American and Japanese arcade grade components, and they ship internationally. Here's a link to their joystick components page: http://www.lizardlick.com/pages/joysticks.shtml. You don't really need any specialist tools or skills to make your own joystick, you can even make one out of a shoebox: http://kotaku.com/5189361/kick-ass-with-shoebox-fight-sticks, or a tupperware lunchbox: http://dvice.com/archives/2009/03/tupperware_ps2.php
     
  7. thank you for the warm welcome. im from bosnia and herzegovina (republic of srpska) and in our capital you cant even buy xbox360 controller not to mention anything else (((: yeah recent war and stuff had some impact on life here.. but screw that (: anyway i could order some parts from http://www.lizardlick.com/ as youve suggested and make my custom stick. please if you have experience with that could you confirm that this is the all i need to make functional stick (except wires, screws and such, i can find those here thankfully):

    - Toodles Cthulhu PC/PS3 Board
    - JLW-TM-8 Ball Handle Joystick, 4 & 8-Way Adjustable + LB-35 Joystick Ball Top (:
    - 4 x Sanwa OBSF-30 Pushbutton

    and once again thanks for your help (:
     
  8. Amnesia

    Amnesia Piece of Cake

    The fastest HEBORIS player here is DIGITAL and he plays with a keyboard.
    I am initially a Joystick player, there is now 7 months that I have been privated from joystick pleasure.
    After 7 months on a keyboard I can feel the 3 TPS speed coming again.

    I think the joystick has a advantage on the panel of technics and complexe moves, and the keyboard has an advantage for top speed, at 20G only.
     
  9. Edo

    Edo a.k.a. FSY

    Yes, apart from an A/B USB cable which you should be able to pick up cheaply elsewhere, that should be all you need.

    A few things you might like to consider:
    • The Sanwa JLW has a very high spring tension, and it may be uncomfortable for a lot of players. The Sanwa JLF has a much lighter tension and is definitely the most popular stick on these forums, and in other gaming communities in general. Having said that, I myself used a JLW for many years, as did KevinDDR, and we found them to be okay. There's a lot of useful information regarding the differences on this site: http://www.slagcoin.com/joystick/attributes_brands.html.
    • I've not personally used a Cthulhu, so I cannot confirm 100% that it will work with all PC software including Heboris. I honestly see no reason why it shouldn't, but I'm just saying. I know that jago (he's now known as "K" on these forums) has a Cthulhu, so maybe he can provide confirmation of this.
    • 4 buttons? I know that even TGM3 only uses 4 buttons, but what if you want to play other games, like Street Fighter? :D

    Oh one last thing: depending on what style of games you play, it might not even be worth investing in a joystick, they are after all quite expensive. Heboris is well suited to joystick play (especially when using rotation systems based on ARS), but for games like Tetris Friends, the style of play is probably better suited to keyboard. Also, regardless of what games you intend to play, there is still no reason why you cannot achieve good results with a keyboard; as Amnesia mentioned, DIGITAL is living proof of this. Besides, I've seen players get good results on all sorts of games, with the most inappropriate of control devices: http://www.youtube.com/watch?v=DwvCl4mgG7g (I know a lot of you will have seen that one before, but it's still funny, and it seemed so apt :))
     
  10. As Edo mentioned, I've played with the JLW for a long time (and still do on my TGM3 cabinet out of sheer laziness) but I would probably recommend a JLF. The microswitches also have a different feel and I think it's easier to do many motions with the JLF. The JLW honestly feels more like a Seimitsu stick to me.
     
  11. I think the JLW spring also needs a bit of breaking in. My JLW finally feels somewhat like the ones on your cab, haha.
     
  12. I am a dedicated keyboard player. Just starting to break 3 tps in ACE-ARS2 (of course, I can do it in Ti-ARS, but practice before perfect). Don't worry. You can do well whichever input method you choose.

    But to play TGM as it was intended, that means using a stick
     
  13. K

    K

    Playing TGM with a keyboard is like a legless cripple in a wheelchair not understanding he can't do it against valid athletes. :V
     
  14. Dear K,

    I'll have you know that I can go sub-8:45 in Master on stick. I don't think there is any reason to believe that keyboard players can't do just as well at stick.

    Sincerely,
    Kitaru
     
    Last edited: 13 May 2010
  15. Ai

    Ai

    The more you play with a certain input method, the better you'll get at playing with it. It's as simple as that. The top Japanese and the elite Tetris The Grand Master players on this forum use a joystick when playing TGM games or their clones for the reasons mentioned above by edo. Also you need to keep in mind that these are arcade games which are originally played with stick, so it's only natural that some people will tell you that stick's the only way for the authentic arcade feeling.

    I'm not really sure, but I don't think expert stick players would be able to get better performances with a keyboard if they switched long enough. I don't believe anyone of the top players only using stick would be willing to spend time getting accustomed to keyboard play to let us know. Though Amnesia has been struggling to get his stick level on keyboard for a while now. As it stands now, all records have been performed using a stick in the TGM games.

    A lot of players, me included, have first played with keyboard and switched to stick later on when we got better at the games. Getting a stick right away isn't really necessary, but recommended if possible.
     
  16. I think you misunderstand. He's just saying that they're not equivalent, which I think most sensible people would agree with. Certainly I do. He's not saying keyboard players are retarded, just that it's a physically different game.
     
  17. Edo

    Edo a.k.a. FSY

    Wait, what?! You're saying keyboard players aren't actually retarded?!?!!!
    Well I'll be... I learn something new every day.

    Seriously though, I interpretred K's statement the same way as colour_thief; I personally would never say that keyboard/joystick players are better/worse, just that they're different, and it's not possible to compare them. Regardless of input device, you can still get enjoyment out of the game, and you can still achieve good results, but, it will just be different.

    Here's an analogy that I feel is perfectly valid: playing Virtua Cop or Time Crisis on arcade hardware with a lightgun will be very different to playing it emulated and with a mouse. I'm sure some of you will argue that the difference between lightgun/mouse is much greater than the difference between joystick/keyboard, but personally I don't think that's the case. Although predominantly a stick player (all my records are set with stick), I actually play with keyboard a fair bit, and whilst I can still achieve similar results, I've noticed that my style is completely different. I have to use a different moveset, different strategies... it's not even remotely subtle, it's exactly as colour_thief said, it's a physically different game.
     
  18. Personally I feel the Apples-Oranges Factor is lower, but I'll acknowledge that each lends itself to a bit of a different flavor.

    I get the feeling that in Alternate Dimension Land where TGM originated on PC, we are having similar conversations except people are somewhat put off by the "bullshit stuff" you can pull off on stick. :p
     
  19. youve made me feel like a troll ((: ill stick with the keyboard for now. i still have a lot of theory to learn and i can tell that stick wont improve that process. subtle differences between stick and keyboard are still far away from me. but my long-term plan is to build one. thanks again
     
  20. Haha, no worries. We get caught up in interesting conversation when it comes up, and this topic is definitely an interesting one to discuss! :)

    Anyway, it sounds like you've decided on a good plan. If you have any other questions, feel free to ask.
     

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