cdsboy: that was played on mushroom's expansion, no? are all the kinks worked out of the grading system yet? and if they are, is it easier, harder, or about the same as on the official unofficial expansion to get the same grade?
Okay, I think i've figured out the m-roll requirements for Heboris G4. 1) reach 999 at 6:30 2) get no section time regrets. (there are 10, one for each section) 3) get the first 4 out of 10 cools (reaching 800 on the speed curve at level 400) 4) grade of m5 before the roll. The grade breakdown is. 10 grades from no regrets=s2 +4 from the required 4 section cools=s6 leaving 9 grades needed. 6 are available from the remaining section cools. (section 900 has one in g4), and 10 tetris cools are available. This means you can miss 7. Having reached the m-roll, each tetris during it is a grade. It appears you must survive the roll to get the bonus, though. If it's not the m-roll, you need 3 tetrises for a grade, and you are capped at MasterM. 10 tetrises during the M-roll guarantees grandmaster, but only 2 are needed if your game has been perfect up to that point. This is from studying master-hard in hebo mini, which is hebo mini's version of G4. I'm assuming it's the same. Note: if yu fail an m-roll requirement, but get m6 anyway, you get a 2.5 second delay instead of 5 before the pieces vanish.
Okay seems my analysis is a bt off. c7ex does not grade the same as "master-hard" in hebo mini. But if i'm understanding this right, you had m7 going into the staff roll with what appeared to be 4 tetris cools, which was a high enough grade to qualify GM. You also got no regrets, and made the checkpoint at 400 (for the star). Your game time before the credits was 10:46 seconds too slow, though. You would have hit the m-roll, and you would have needed 32 lines in it for GM. I know that hebo mini's version only counts tetrises in the staff roll, but apparently c7ex is not the same.
I am happy that this game helped you to understand ! Before, lot of people used to think that the hebo c7 grading system was harder than TI, but now I hope people won't think the opposite..
I will try to push a m7 m8 with the SRS to be more balanced, I also need to improve my Master G4 rank, which is only m6, then I will stay with that for heboris, I must come back on Texmaster to break the torikan..Then m8 on special ti, and finaly, I will come back on TAP for a long period to become a DEATH Gm.. Here is my schedule..
New time attack DRS record, but still m7.. I have the choice : -To miss a section time COOL and stole 3 additionnal ranks in the semi m roll. -Get every COOL and be destroyed by the m roll with no additional rank. I must find a good balancing and get a M or MK..