Records: [Cubestorm] Classic

Thread in 'Competition' started by Altimor, 7 May 2008.

  1. Altimor

    Altimor a.k.a. Ghett0

    [/quote]


    Hmmm.... I know a way you could do this without adding more flags. Simply do this;



    if gravgunpiece = 0

    ;Or whatever variable you use to determine if a piece is being gravgun'd

    then cascade = 1

    ;Or whatever variable you use to determine if there's a cascade going on.



    You have to alter cascade behavior to treat inactive airborne pieces like they're part of the cascade.
     

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