Is there any (somewhat) complete list of game modes / features in the wiki? It would be nice with a grid of what features are implemented in what games.
It's great that all this information was gathered. thanks! About that page and this page http://www.tetrisconcept.com/wiki/index ... t_of_games. I'm not going to edit that page being a tetris noob and all, but perhaps somebody can list the exact systems it came out for. Tetris Kiwamemichi for instance came out for ps2 and Sega NAOMI 1 GD-ROM. I would like to see this. and perhaps in due time also a list of tetris games that came out per system! I hope I am not stepping on anybodies toes here being a noob and requesting this. EDIT: I can do it myself. Would this be preferrable? I think that just 'arcade' is not adequate, because how will you look for that game on ebay? In this case it is not jamma at all. to look for this I would recommend using the term: Kiwamemichi and naomi to look for it. (actually Kiwamemichi will suffice, being a rare title and all) Would it be ok if I change it like this? Tetris Kiwamemichi to Tetris Kiwamemichi (ps2, arcade: Sega NAOMI 1 GD-ROM.)
You mean change the title of the article? The current guideline for game article titles goes: Use the title "Tetris Orgy 2" If there are two separate games with the same title but different publishers, differentiate them by putting their platform in parenthesis after the title "Tetris Orgy 2 (PC)" If there are two separate games with the same title but different publishers, yet with same platform, differentiate them by "Title Orgy 2 (PC, THQ)" So since there are no other games with the same title as Tetris Kiwamemichi, just leave the title alone. I do encourage you to update the content page with your additions, though.
How do I edit the "gameplay info" section. I looked all over for an explanation, searched the forums and even used google to seach tetrisconcept: http://www.google.com/search?hl=en&q=si ... fo%22+edit Not for kiwamemichi, but for the ps1 superlite 1500 tetris which has no hold, no preview and no options at all (except mono/stereo, backup) has a 1 player mode where you can start at level 0, 5, 10, 15, 20, 25 or 30. It also has a 2 player mode.
Yeah, we should probably make that information public somewhere. You change Code: {{Infobox |title = SuperLite 1500 Series: The Tetris |developer = |publisher = |released = July 19, 2000 |platform = Playstation }} to Code: {{Infobox |title = SuperLite 1500 Series: The Tetris |developer = |publisher = |released = July 19, 2000 |platform = Playstation |playfield = ? |preview = ? |hold = ? |hard = ? |system = ? }} You can just look at a game article that has all the info already and press edit to see the code behind it. You can see all the options at Template:Infobox.
I just noticed that the solution for the 6th challenge of Challenge Mode is missing for the game Minna no Soft Series: Tetris Advance. http://www.tetrisconcept.com/wiki/index ... is_Advance I know the solution for the challenge. Actually there are at least 2 different ways you can solve it. At first I wanted to make a gif like those posted on the wiki but I don't have any idea how to make them and I'm also not sure if you can use HOLD. Here is a video I made just a few moments ago with screen video capture software. I play the game on my DS but it's a lot more difficult to get a good quality video when recording from DS. Also I'm quite lazy right now... http://video.google.com/videoplay?docid ... jAKYnemIBg If it's okay I'll edit the wiki later and add some other info and images I have gathered a while ago.
Did you look at the talk page? I asked jujube about how to do it a while ago after asking the writer of that part what the sequence was, and then posted the solution he came up with on the talk page. Edit: page is updated to mention this.
Thanks for mentioning this. I didn't check the discussion page before. It's interesting that the solultion mentioned is totally different to mine and doesn't involve using HOLD. I'll definitely try it out later. The 2 solutions I found both make use of HOLD.