Blockbox

Thread in 'Discussion' started by Deniax, 2 Apr 2008.

  1. 2nd and 4th



    3rd one looks best aesthetically for the standard human, but it would get annoying for us elitist TC'ers.
     
  2. DIGITAL

    DIGITAL Unregistered

    I personally prefer the fourth.

    The 3rd's "bright" background color is just too glaring. For me, this makes it harder to concentrate "passively", or through peripheral vision, when playing fast.

    The first and second's well borders are just a little distracting to me. Maybe it's the contrasting colors...?
     
  3. Deniax

    Deniax Blockbox developer

    The background colors may be dropped; the colored portions shown in the 4 screenshots will still be used for a "flash" when changing levels.
    I will experiment with example 2 and 4 to see what looks best for the flash. Maybe 4 is the best, otherwise if you are looking at the previews , the flash wont be as easy to see when you compare it to 2.
     
  4. I like the fourth as well.

    Edit: Hah. Ghosted
     
  5. Deniax

    Deniax Blockbox developer

    Version 8.2.8-Build20081111-1623 is now installed

    New features:

    - When joining an custom game, all the settings chosen are shown in the game chat. Also making changes in custom will be shown in the game chat

    Bug fixes: (Because of the first two, replays are broken again... Of course, when the game is out of beta, replays wont break anymore)

    - ARE was 2 frames too short. Inserted an extra frame for level increment and one "extra/same" frame
    - Gravity decimals now carry over
    - When you've turned off next piece animations, the hold piece now also doesn't animate anymore
    - Fixed scoring
    - Marathon 1 is now fixed so you can't earn a GM in level 300 [​IMG]
    - Fixed a bug in snooping
    - Pressing the < or > buttons in the highscorelist, did not always work. Now they work.
     
  6. Deniax

    Deniax Blockbox developer

    Very ugly Version 8.2.8-Build20081112-1624 is now installed [​IMG]

    And I'm not happy with it, although the changes are cool:

    - Preview pieces are TGM style
    - You will see a flash when you reach level 100,200,300, etc (The flash is visible in the parts of "design 4" from my previous post)

    Reason Im not happy is, see below: (Black is not always beautiful.Tomorrow I will change it back to the original color..)

    [​IMG]
     
  7. DIGITAL

    DIGITAL Unregistered

    May I ask what is wrong with the black? I think it looks really sleek.

    And a little nitpicking from me:
    The stats popup at the end of a game covers the timestats. Also, for the timestats, I think it would be good to have the total time beside the section time like in Texmaster.
     
  8. jujube

    jujube Unregistered

    lots of tetris games have a black field. it's easier on the eyes.
     
  9. Deniax

    Deniax Blockbox developer

    Hmm, seem more people indeed like the black background... In that case, I will leave it like that. The only graphical changes that I will do are:

    - Black background where the score, level, time is, will be changed because it now looks weird
    - Grade box will be made a few pixels wider so the grade fits more nicely in it
    - Result window at the end will be moved over the chat so the timestats are visible (as requested by Digital)
     
  10. Deniax

    Deniax Blockbox developer

    Version 8.2.9-Build20081113-1625 has been installed.

    Bug fixes:

    - All modes are playable again, previous release broke some of the modes.
    - When clearing 4 lines, you won't advance 6 levels anymore in all modes except Ti Master (Marathon 3) and Shirase (ExperTi)
    - Now there is a level step at level 998
    - Timers in all modes stop when reaching the credit roll
    - When watching a replay, it won't show your name at the start as if you're the one playing

    New features:

    - Black background where the score, level, time is, has been changed so it will look better
    - Grade box will be made a few pixels wider so the grade fits more nicely in it
     
  11. Small feature request: VS mode has 0G but very short lock delay. If garbage rises so that a piece spawns on the stack, the game can end quite suddenly. Could there be more forgiving lock delay?

    Also something painful is a situation like this:

    Code:
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    [][][][][][][][][]..
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    [][][][][][][][][]..
    
    The I piece can't rotate in this situation because of 0G... Unless you firm drop first. It's very annoying. [​IMG] I'm not sure if it's accurate to TGM3 or not, but TGM3 doesn't have 0G. So I think this should kick up even if it goes against TGM3.
     
  12. Deniax

    Deniax Blockbox developer

    both will be implemented in tomorrows release.
    Thanks for the input
     
  13. Deniax

    Deniax Blockbox developer

    Version 8.3.0-Build20081114-1628 is installed

    Fixed bugs

    - Fixed a bug where soft/hard/firm-drop was not registered when pressed during ARE
    - Fixed a bug in Marathon 1 where a grade would change only after you made a line. (For example if you score 2000, you wont get grade 5. You need to clear one (or more lines) to get it)


    New features

    - Multiplayer now has gravity
    - When you reach the top of the well in multiplayer, the locktime is more forgiving (set to 60 frames in stead of 30)
    - In multiplayer, when you have chosen ARS as rotation, you can now rotate the I in the following situation: (It's not TGM behaviour, but for multiplayer, it's a nice feature)
    Code:
    ............[][][][]
    ....................
    [][][][][][][][][]..
    [][][][][][][][][]..
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    [][][][][][][][][]..
    
    New statistics. Click on your or someone else's name and see the following stats:
    Highest Grade MT: (Marathon grade)
    Highest Grade MT2: (Marathon 2 grade)
    Highest Grade MT2+: (Marathon 2+ grade)
    Highest Grade MT3: (Marathon 3 grade)
     
  14. Deniax

    Deniax Blockbox developer

    Version 8.3.0-Build20081125-1635 is installed

    New features

    - You now can view highscores+replays without the need to play a game. Just press Start, select the mode you want to view and press the Score button
    - Game over overlay is now placed over the chat as requested by many (only problem now is you can't type in between rounds, this will be fixed)

    Bug fixes

    - Fixed some crashes
    - Fixed some snooping bugs

    Timeline

    So, this is the timeline with new features I will make:

    1) Chrome support (this week I hope)
    2) Fast forward + rewind in replays
    3) Ability to save and load singleplayer, multiplayer and teamgame replays
    4) Team TGM3 Master (Think Doubles, but then you play together to reach level 999).
    5) Other team features like Team 40 lines, etc
    6) Doubles mode
    7) Standalone game (no need to start a browser to play Blockbox)
    8 ) Ability to add your own sounds
    9) Post your ideas [​IMG]
     
  15. opera support too to go with that chrome support, lol sorry deniax!
     
  16. Yes, Opera support would be nice since it's my default browser.
    Also an option to disable sounds. (can't find one at the moment)
    Why? If I listen to music or radio at the same time then I don't want to hear blokkendoos sound effects. [​IMG]
     
  17. Deniax

    Deniax Blockbox developer

    It's already possible. See bottom right corner [​IMG]
    Press the icon and you can turn off game sounds, lobby sounds, etc


    [​IMG]
     
  18. Oh, I've never looked down there. [​IMG]
     
  19. Muf

    Muf

    [​IMG][​IMG]
     
  20. kapat

    kapat Unregistered

    if this is ment for to be more online-ish and completeitive oriented.. ..

    avatars?
    easy server connect?
    lobby sorta IRC style?
    being able to choose the game in an easy menu
    music options [on, off, techno, "oprea"?]
     

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