again, 2 times in one game : 37098. Lv 422 and 508 As long as people will ignore this I will continu to flood here with that.. What the hell is that ?? Randon wallkick !?? Fucking SRS... Could you tell me how I can display the list of inputs ?
I've watched the replays, but it looks like a valid SRS rule, I don't see anything wrong with it. Then again, I could be mistaken..
SRS wallkicks are rather unintuitive at times. Henk insists otherwise, but we all know the truth here....
hello, i've played again this morning blockbox, but i still think there is a input pulling problem when several key are pressed. especially when you IRS and double tap at the same time. this is becoming very critical once you play Death.
I've tried to reproduce this, but could not. You can try it in notepad to see how many keys you can press at the same time. Also, it could be keyboard related. You don't have this problem in Texmaster?
i don't think it's a keyboard ghosting problem. This problem don't appear in Texmaster. may it depend also from how you retreive input. sometime input object API provide software layer access and other directly underlying hardware.
I don't understand anything with your charabia, but it is getting really annoying..I fail 70% of my games because of that, only for expert ti ARS, where I try to push the game fast with the inputs..the DAS becomes fucking crazy sometimes..
I tried to put again the sound just to see...The game is really unplayable actually..And my PC is not a shit, I have the last java, etc.. It is really a shame, because BB is really a wonderfull thing, but sure when I will have a joystick, I will stop to play on it only because I use to get a little DAS bug in the middle of the game which screw up my expert ti games.. I have a Heboris which run perfectly so...
Simulation of a potential reply of jago : YOU are a shit, not your PC... Tu as vu ? Je t'ai devanc avant que tu ne le fasses..
and This is not supposed to work with ARS... http://fumen.zui.jp/?m105@deC3ibG3gbA3h ... CsAdkhBAAA same for S.
That or it's treating S/Z as four-state (like DTET?) and using the same kicks anyway. By the way, that twist does work in TOD rotation.
This is the biggest jump in my life for Tetris..A really flukky attempt I admit it.. I was close to desesperate for this mode (blockdriller).. "HOW THE HELL CAN I BE 15th IN A NON JAPAN LEADERBOARD !!??? AND WHO IS THIS FUCKER ??! JORDOOO ??? WHERE DOES HE FROM ?? but ouf..I avoided the humiliation..