We've moved the main repo here: https://github.com/shiromino/shiromino I don't want to start a new thread for the new code, yet. The code is still...
If I ever get a MiSTer setup, I'd like to try making a PsikyoSH FPGA implementation. But I have other projects right now, so I'd tackle that farther...
There is already a free SH-2 CPU FPGA implementation, which would be the majority of what's needed for TGM2. TGM2's hardware, the "PsikyoSH" per...
I'd assume "lower than its current position", as most guideline games allow you to keep rotating, or even just shifting left/right, to reset lock...
I've updated the archive in my previous post for the SNES randomizer, fixing the bug you noted, and another in ValidVirusPos, where it should return...
Attached is the source code for my reverse-engineered C version of SNES Dr. Mario's virus randomizer. The code directly corresponds to how the...
No, the only analyses I've done of Dr. Mario NES are of the capsule and virus generation. But I could go back and get the drop speed formula.
Out of my TAP research, I've created a tool that can generate a sequence of items, and prints out statistics of the item generation. Attached is an...
Attached is a deck for use in Anki, a flash card program. For each card, you'll hear a TGM piece preview sound, then have to recall the piece. I...
I've created a MAME cheat that allows disabling TAP's in game music. It doesn't disable music playback in the sound test screen. The attached package...
I've never disassembled the SNES version, I only said I might do so. But now that you say its randomizer could differ from the NES version, I'm more...
Even the row 20 bug, where clearing a double or more with blocks in row 20 leads to row 20 being copied down?
I've come up with a new randomizer that behaves much like Ti's when used to generate tetrominoes, but is usable for any number of piece types, such...
I have to wonder if the Tetris game runs on a Sega System C emulator, rather than a true Genesis/Megadrive emulator; the System C, though based on...
I would hope they didn't use my Genesis port of Sega's arcade Tetris. It's rather poorly optimized, though they might've borrowed the randomizer....
The algorithm used to order the records is currently incorrect. From my investigation, I've found TAP orders doubles records based on the sum of the...
I tried running the vanilla version of MAME that's part of Raspian on my Raspberry Pi 3 Model B (not plus), and it couldn't even start TAP after...
Here's a guide on how to use the MAME graphics viewer. Protip: TAP's graphics are palette based, and for some graphics the palettes are loaded right...
I've written up an initial wiki page for Sega's System 16 Tetris describing its randomizer.
There's a modified version of Tetr.js, which has an "Arika*" rotation system (it's basically just Ti's ARS) in its settings. It's not really TGM,...
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