The original Electronica 60!! That is too cool. "Put it in H!"
Yeah, you've got to mash stuff. Left: moves laser left Right: moves laser right A B C: makes the laser destroy 2 or more columns
Some recent videos from my machine... DeHackEd shows how to handle the Laser in Big Item Mode: http://ca.youtube.com/watch?v=q-xuXl5IjdE A TGM3...
Yeah, I've done it. And gold SK too. Btw your picture isn't linked properly... Again. [img]
That might be doable. I think the grading system is running in the background already, and is merely undisplayed.
You'll get it soon Amnesia. ...More of you slackers should play this!
Re: [TGM][TAP] One-handed 4--colour_thief----263 @ 06:35:10 @ 266--------colour_thief I think I'll keep trying a little each session.
Well, if you bought it for Mortal Kombat, then you made an excellent choice. [img]
Can it be modded into a 4-way stick? If not it's pretty worthless even for casual tetris. Aside from that it's an American style stick, which means...
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You are wrong. It happens each and every time you link an image. Instead of using the pre-made code, create your own code using a direct link to the...
Well, I still disagree with you. The higher TPS in Ti makes raising the height of the screen between checkpoints less of an issue. But... Let's just...
Re: [TGM][TAP] One-handed 5--colour_thief----259 @ 05:59:31 @ 243--------colour_thief Another brief try...
That's why I said it was only a big deal in TAP for 600-700 and 800-900. Also recall that I mentioned Ti's faster speed as making things easier. Not...
http://www.tetrisconcept.com/wiki/index.php?title=Tetris_The_Grand_Master_3_Terror-Instinct#Section_COOL.2FREGRET_System So, Ti uses a 70 level cool...
Well, do you understand what I mean when I say Ti has "2.86 seconds" of flex by the same metric as TAP? 2 seconds /(70/100 levels) = 2.86 2.86 > 2...
In TAP 500-600, 700-800, and 900-999 are generally easier because of the timing changes. 600-700 and 800-900 is where it's extremely easy to miss it....
Like I said before, 2 seconds difference 0-70 is like 2.86 seconds difference 0-100. And with Ti's shorter ARE, DAS, and line clear delay, a greater...
Digital... All I can say is that you're crazy. I strongly disagree on the relative difficulty of TAP and Ti in that respect. It's a significant issue...
Not quite the same thing. In Ti, the game isn't considering full sections. Only 00 to 70. So this means level stop is no longer an issue, and 2...
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