I'm purposely double posting to start things off. Cleared 180 seconds on 2006-10-17 at 14:39 (rot=SRS, lock=Step reset, rnd=7-piece Bag, spin=Off,...
Lockjaw (Download / Thread / Skins) Mode 180 seconds Options T-spin detection OffClear gravity Naive4x4 squares OffScoring LJ Miscellaneous Play a...
harhar! lol [img]
oh yeah-- but there's also other setups that i've seen on this one japanese site i can't seem to track down.
front paged. remind me to wikify ST and the other japanese t-spin setups one day.
to tell you the truth, i'm beginning to feel confused. [img] anyway. "it's against making what would probably be the most-played incarnation of...
"I play to lose." lol
okay, new goal = 300 lines, srs/step/7bag/no are. ;] thanks tepples.
so how does death work exactly? if i go to marathon, i'd need to clear what? like 256 lines to finish death?
yeah, i used to play a lot of lightning chess on uscf.
ugh, please don't compare tetris to poker. expert poker is extremely passive-- way passive. there's a certain thrill in speed play. i like tetris...
i'm not sure if the current animation cancels into the next or if they overlap.
kind of interesting read, and i think you kind of touched on why designers add these animations in the first place. i'm not saying i don't like...
i have an idea. the worst players play at what? about 30tpm? okay, so lets set the delay to about two seconds per tetromino. this game will now...
teps, wouldn't that make it harder for sgb users?
well, that's definitely true. my psyc instructor was talking about how small accomplishments are better in this sort of case because they build...
i wouldn't think about it that way. the best way to prepare for an environment is to practice within that environment.
interesting find.
okay, i've done some testing. two things: death+srs means hard drop soft drop roles reverse, and classic+exponential means move reset. death is easy...
yeah, the minimum would be 4285.7. 4300 leaves some to the imagination.
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