i was voting for what i said i was voting for. for all i care, there could be an option for SRS/arika. and that was a little forward to assume the...
is it just 20g into the system before? we'd be able to play forever for the reasons i stated in my last post. /votes teps should work off of ward...
Re: [Lockjaw] 40 Lines & 180 Seconds no, just set up ---> firm drop down > up with slide i think that should work, right?
what if you need to place your i block vertically on the rightmost? and what makes you think the player's making tetrises at all?
Re: [Lockjaw] 40 Lines & 180 Seconds You want to find a different button for firm drop. It's doing that weird behavior because you assigned two...
Re: [Lockjaw] 40 Lines & 180 Seconds While you're fixing the randomizer, make sure to turn off deep drop. General guideline for for DAS: Either...
"I quit after 45 million." I admire your tolerance for boredom. Let's not forget that simply upping it to 20G would not solve the problem. That has...
I quit after three million. It's fun and good work and all, but it gets boring after playing twenty minutes on the same game. =/ Oh well, more power...
yeah, this type of key configuration is definitely not for beginners. i'd be interested to see if anyone could make some impressive results with it.
the current system is more optimal because you can rotate with both hands, and you don't rely on your thumbs (the slowest fingers).
"If this input handling holds true for the Gamecube version, it will be easier than expected to construct a robot that destroys the game." Excuse...
new kid's got some moves. maybe.
some of these comments are pretty insightful. nice find. the guy typed "tetramino" in one of the comments. yay.
I guess I'm coming from the old tnet days where there was no shadow, and we'd use the grid. Back then, you'd use it to look from the piece at the top...
Glad you liked my vid! Here are my current blocks, background, and skin file. With shadow, I don't really see why one would need a grid.
that's cool. it's been so long since i've played that.
that Optimus Tactus concept looks painful!
i don't know anything about mame rerecording, but i found a couple discussions about it here and here.
so say you take a really good player who wastes 4 frames per piece. he plays a full game of 256 lines (arbitrary). (256*2.5*4)/60=43. His game is at...
you're all crazy. a good tas would slaughter existing records, master or death. what was the best "average active frames per tetromino" for jago's...
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