Video of Tetris Effect from CTWC Day 1. Notable occurrences include a 20-line "ultimatris" by Kitaru (just before the 5 minute mark) and the first...
Thanks for the corrections. I'm almost certain they screwed up the rerollCount comparison, because if you make it the other way round the code makes...
I decided to try reading Tetris DX's assembly again and I might finally be able to explain why the randomiser is so biased. Here's the code (from...
That's interesting. Do you know where I could find a sample piece sequence?
I'll use this post to write some useful lists. A full list of randomisers by game would need actual table syntax, so I'll put it on one of the wikis...
I'd like to know the randomisers used in as many Tetris games as possible. Not only will it give us an idea of how the different games compare, but...
Those are some pretty interesting plots. Conditional entropy never occurred to me, so nice work. Did you consider the possibility of calculating...
The distinction here is between "known" and "unknown" information. What I was getting at was that your 25/75 split is a hidden variable - which...
Entropy is a measure of information content. If we generate a piece sequence, how much information does it contain? The issue here with your method...
Back, again. Sorry for the delay. Base 7 is a good idea. Converting base 2 to base 7 logarithms is a simple multiplication, so I might as well do...
Back, read the last few posts, and something occurred to me that seems so natural that I'm not sure why I didn't think of it earlier. Basically, it...
Having considered it for a bit longer I realise that my first formulation was correct - I got a bit confused over the information that can be...
OK, I'm back. I've been trying to rigorously define "predictableness", and I think I have it. Let X_n be the nth piece and S_0 be the initial state...
Variance of the interval between the current piece and the next time the current piece will occur. This should give an idea of how variable the...
Inspired by the new thread on randomisers on Hard Drop, I recreated my randomiser spreadsheet. After that, I wanted to sort the twenty randomisers in...
Consistent with my analysis. The table you posted differs from mine: *h 0l 1l 2l 3l 4l 5l 6l 0 2368 55 190 257 780 100 869 838 1 2368...
Re: Tetris with Cardcaptor Sakura, seems like an interesting, if complex, randomiser to look at. I might take a stab at it later. I wanted to check...
I didn't analyse flood originally. However: P(last 2 entries are the same) = (C_1 + 3*C_2 + C_3)/C_T P(last 3 entries are the same) = (C_1 +...
I've completed a major simulation of the TGM3 randomiser, bug included. After cleaning up the raw data a bit (the Matlab export didn't label any of...
Re: the TGM3 spreadsheet, unfortunately I did the calculations on a different computer, so I don't have them on hand. I have, however, reconstructed...
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