I'll see what I can scrounge up from memory or old Facebook messages. I recall that when Facebook Tetris Friends brought back a "Block Star" mode,...
Hi CG1, welcome to the community. :) Sorry for the delayed response, things have slowed down a bit on the forums. I'll try to briefly outline my...
I feel like PS2 TAP was virtually guaranteed to be a 60Hz release if it had come about at the time. It just feels like smoothing out the framerate...
Here's another good bit of evidence to keep documented in this thread: archive snapshots of Vadim's webpage on the first day of E3 2009 and the next...
@Tetrisboyo @Eris Hi there. Sorry for the lengthy delay in addressing submissions. Could you check on your video links? They appear inaccessible.
In the Python version I'm still generally using for the score thread, I changed the line calculation to: postmaxLine_corrected = round(premaxLine +...
I chose to fix it by rounding the result during the fractional line calculation so the level adjustment occurs correctly right then and there....
@furious programming Makes sense, just a data entry mistake. Not sure why I entered another 999,999 there. Thanks for catching it. :) I'll correct...
Updated.
Updated. Let me know if there are any issues.
Updated. Please let me know if you see any issues. As a reminder, this is an "earliest max" leaderboard; if you use the score submission form,...
The suffix should be x.00, where x is the ones digit of the lines counter on-screen. If a soft drop max ever happens and my existing code breaks on...
If lines used to max-out is zero, there is no change from the absolute line count. No calculation is necessary. When maxing out with a line clear,...
Sorry, I may have gone a bit light on the explanation -- was aiming to answer the question at hand rather than write a complete specification. I...
It's more or less just line intersection. Take the pre-max score + final line clear score - 999999 to get the amount of excess points above a...
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