TGM2's hidden codes?

Thread in 'Discussion' started by Xkeeper, 6 Feb 2010.

  1. I have a wiki going to hidden data/debug modes and such in games, and I seem to recall TGM2 having some code that would set the gravity/timing/etc and some other things based on certain button inputs, but I can't seem to find those.

    Does anybody still have them on hand? :|
     
    Last edited: 7 Feb 2010

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