Tetris on Mac

Thread in 'Discussion' started by HURRRRR, 4 Jul 2008.

  1. HURRRRR

    HURRRRR Unregistered

    I'm sure you get asked this all the time but I failed to find any helpful information via searching, so I apologise for this topic. [​IMG]

    I'm basically looking for a decent version of tetris for mac (OS X 10.4.11 is what I am running). [​IMG] Heboris was a version that has been recommended to me, but I can't for the life of me work out how to download it and get it to work. [​IMG]

    All help will be greatly appreciated. [​IMG] Thanks in advance.
     
  2. cdsboy

    cdsboy Unregistered

    Lockjaw and Heboris are your two best bets. Your gonna have to be a little techy to get lockjaw to compile, unless its changed since i had it.
     
  3. HURRRRR

    HURRRRR Unregistered

    I'm utterly incompetent when it comes to computer related stuff, so I guess Heboris would be the smarter choice. [​IMG]

    How do I go about downloading and installing Heboris?
     
  4. DIGITAL

    DIGITAL Unregistered

    It's unfortunate that Texmaster requires 10.5.

    As for Heboris, download the SDL version (hebo0019.zip) from the Heboris Uploader. I'm not sure how to get it working though so perhaps someone else can help.
     
  5. tepples

    tepples Lockjaw developer

    If you want Tetris, Tetris Zone was on Mac even before it was on Windows.
     
  6. HURRRRR

    HURRRRR Unregistered

    Tetris Zone looks really good - I'm downloading it now. [​IMG]

    Does anyone know how to get Heboris to work?
     
  7. Udy

    Udy Unregistered

    Tetris Zone is all good.
    You can get Lockjaw running via a GBA emulator which is pretty cool.
     
  8. HURRRRR

    HURRRRR Unregistered

    I've downloaded Quinn, and it seems pretty good. The only problem is that sometimes it lags terribly - both whilst playing online and offline. Why is this, and how can I prevent it? It even happens when no other applications are being run on my computer, so I have no idea why is lags so much. [​IMG]
     
  9. jujube

    jujube Unregistered

    even if you're not running 10.5, this advice Report gave on running Texmaster on Mac might be useful:

    For Mac OSX 10.5 users:
    Requires SDL runtime libraries
    http://www.libsdl.org/
    Mac OS X:
    SDL-1.2.13.dmg
    - Leopard
    - xcode 3.0
    - SDL 1.2.13
     
  10. If you've got an Intel Mac, it shouldn't matter whether you're running Tiger or Leopard, since the Windows version of Texmaster runs fine in Darwine. There is a Mac version of of Heboris, but it's not on the uploader any more, and I can't remember who was hosting the mirror because that topic was removed from the forum. Heboris isn't against the forum rules now, is it?

    Edit: It was Lee_N: nihon.se/HeborisUEMac20071123.zip And if you still have a PowerPC Mac, don't fret. This version of Heboris ran faster on my 1GHz G4 than it does on my 2GHz Core 2 Duo.
     
  11. HURRRRR

    HURRRRR Unregistered

    Thanks for the help.

    I downloaded Heboris from that link, and ended up with this:
    [​IMG]

    What do I need to do to get it to work? [​IMG]
     
  12. exe/HeborisSDL or exe/HeborisGL
     
  13. HURRRRR

    HURRRRR Unregistered

    In the exe folder are two applications: Heboris_OpenGL.app and Heboris_SDL.app

    They both open fine, but all they do is play demos over and over. It says 'push start button' but I do not know what the start button is... [​IMG]

    I've looked over the english read me txt document but it doesn't seem to help much.
     
  14. Your start button is the same as your A button, which should be Z. If it isn't Z, delete CONFIG.SAV before starting Heboris*.app

    The default keys should be Arrows, ZXC, Spacebar. Q is quit and W is pause.
     
  15. HURRRRR

    HURRRRR Unregistered

    Okay, it seems to be working okay now. [​IMG]

    But when I clear lines, there's a long delay while the graphics show (really long delay). Afterwards it's absolutely fine again, until I clear more lines. [​IMG]

    Also, what's the difference between Heboris_OpenGL and Heboris_SDL?
     
  16. You can turn off the line clear effects if you want, but switching to the OpenGL build should solve the problem of slow particle effects as well.
     
  17. tepples

    tepples Lockjaw developer

    How long? Is this delay between half a second and 1 second? If so, that's usual. Or is it even longer than the 1.5 second delay of the Game Boy version?
     
  18. What he is probably referring to is a slowdown in the clear animation. I've experienced this before; the particle effects make the game slow to a crawl momentarily. The solution I found was to switch over the the OGL build.
     
  19. HURRRRR

    HURRRRR Unregistered

    Yes, that is exactly what is happening. I'm not sure what you mean by the OGL build, but I experience this problem on both Heboris versions.

    How can I disable the line-clear effects?

    EDIT: Hmmm... now it also seems to crash. [​IMG] The music cuts out and then a few moments later the whole application crashes. [​IMG]
     
  20. This is caused by a problem in the MIDI playback. It always happens at the same time, when the midi file gets to the end and tries to loop. The solution is to download EIHoppe's MP3 soundpack and switch to MP3 for the background music. Or just have no BGM.

    I personally find the SDL version to run more smoothly than the OpenGL one. You might want to try a lower resolution, or full screen. I can't quite remember how I got the slowdown during line clear animations to stop, but there are some options in heboris.ini labeled "faster" and "slower", so you might want to try messing with them.
     

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