TAP Animated Backgrounds for HeboUE v1.1

Thread in 'Discussion' started by shade, 24 May 2007.

  1. shade

    shade Unregistered

  2. jujube

    jujube Unregistered

    fair enough, i took my heboris video with TGM sounds off youtube.
     
  3. tepples

    tepples Lockjaw developer

    Would it be hard to make a Heboris sound pack based on sounds from Lockjaw? If that would be feasible, I'd be willing to put the LJ sound effects under the zlib license.
     
  4. I've never played TGM, so I don't know if my video violates anything, but as far as I know, it's just a default installation.

    http://www.youtube.com/watch?v=95EejzWlsME


    If there's any problems, I'll just take the video down.
     
  5. You're on the clear with TGM and Arika.. but the default installation uses sound from Zelda.
     
  6. tepples

    tepples Lockjaw developer

    Which Zelda game?
     
  7. A Link to the Past.. I'm thinking about the IRS sound, but there might be more copyrighted material in the default installation of Heboris.
     
  8. DIGITAL

    DIGITAL Unregistered

    Removed all my videos for the sake of Heboris.
     
  9. tepples

    tepples Lockjaw developer

    How would one go about inserting Free audio into a Heboris UE installation and making a patch against a given version of Heboris UE?
     
  10. /se

    /blockse

    /bgm


    and the correct name for each file.
     
  11. DIGITAL

    DIGITAL Unregistered


    To patch, don't you just edit the resource files?
     
  12. Yeah, you just overwrite the existing files.


    FYI tepples UE includes free audio (except for a Zelda sample, apparently?), and this copyright infringement is happening with custom mods from end users.
     
  13. i bet you could come up with some interesting sound effects. that's a less explored area of tetris customization. search: sound effects wav. there's free ones all over the place. i don't know of any good free sound editting programs, though.
     
  14. Audacity has served me well.
     
  15. tepples

    tepples Lockjaw developer

    Update: I discovered the blockse, se, and voice folder capability while looking at loadWaves in script/gamestart.c.


    So here's the Lockjaw sound effects pack for Heboris UE Lite. Even if you just use the blockse folder (tetromino entry sounds, which are missing from stock Heboris UE Lite), it's an improvement.
     

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