Quinn: Online Tetris For MacOS X

Thread in 'Discussion' started by Nick15, 21 Jun 2006.

  1. Nick15

    Nick15 Unregistered

    http://simonhaertel.de/quinn/


    Though... there is no centralized network like Nintendo Wifi.... but... it's close enough for Mac users. Plus it's customizable.
     
  2. Phydeaux

    Phydeaux Unregistered

    Meh, why not.


    {downloads}
     
  3. Phydeaux

    Phydeaux Unregistered

    I do not like it, no sir.
     
  4. sihumchai

    sihumchai Unregistered

    Windoze users can't play?


    I'd like to try..
     
  5. tepples

    tepples Lockjaw developer

    If it's a choice between a Mac mini ($600) and a PS3 (also $600), I'll have to wait for the homebrew scene to discover the limitations of the PS3 first.
     
  6. Phydeaux

    Phydeaux Unregistered

    Heck, I bet with a few tweaks we'll see Mac OS on the PS3 within time.


    That Cell processor is supposed to have PowerPC roots.
     
  7. Nick15

    Nick15 Unregistered


    Controlling (or lack of proper control) the tetrimino is my biggest gripe with it.
     
  8. Phydeaux

    Phydeaux Unregistered

    The snap doesn't give me the visual feedback I need. Too fluid. Background doesn't give me a sense of grid. Landing noise is too exaggerated.


    And I can't just dig keyboard controls. Guess I need to get to work on my NESController/USB project.
     
  9. Phydeaux

    Phydeaux Unregistered

    Oh! And the randomization! That's the other part I didn't like.


    I got 4 straight pieces in a row (of course when I didn't need them [​IMG] ), and then, after a t piece, got another straight piece.


    It makes me really appreciate the 7 System that the DS has going.
     
  10. tepples

    tepples Lockjaw developer

    Until they implement Square mode, in which case you'll appreciate getting four I's in a row.
     
  11. I don't like it very much either. It just... doesn't feel right.
     
  12. Guest

    Guest Unregistered


    It comes with a custom grid background, just drag the image file (on the install disk) over the game window. There are also numerous other custom designed backgrounds and piece styles on the website.


    You have full control over the keyboard controls, as well.
     
  13. tepples

    tepples Lockjaw developer

  14. There can be only one logical explanation.







    ...Henk Rogers is lurking this forum.
     
  15. tepples

    tepples Lockjaw developer

    That said, I went and sanitized references to "Tetris" on my own web site.


    To other fan game developers:

    To avoid trademark claims, call the generic game "Russian block game", "tetromino game", or "Soviet mind game". Don't use "Tetris" on your site except nominatively, which should include the important trademark disclaimer "not sponsored or endorsed by The Tetris Company".


    Scary2: Tetris.com has content on it now.


    Unrelated: Tetman.com
     
  16. Phydeaux

    Phydeaux Unregistered


    That makes sense. Something big is coming.
     
  17. I didn't particularly like Quinn, but that doesn't mean I don't find this super-stinky. Quinn didn't even follow the copyrighted guidelines very closely, although I suppose that's what they're trying to eliminate.
     
  18. Guest

    Guest Unregistered


    Referencing Tetris on your own website is perfectly legal, no matter how much certain companies may want to tell you different. In Quinn's case, using the tag line "Tetris for OS X" is questionable as it obviously could be confusing to a consumer. But, saying "Quinn is an OS X implementation (or, clone, derivative, whatever) of the popular game Tetris" is 100% legal. You don't even have to say anywhere that Tetris is a registered trademark of blah blah blah.


    And tetris.com is a pretty lame site, lol.
     
  19. tepples

    tepples Lockjaw developer

    There is a more obvious infringement:

    [MODDED]
     

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