"SOMEBODY GET THIS FREAKIN' DUCK AWAY FROM ME!!" Yeah, it's the dragon from the old Atari 2600 game Adventure. I was bored, so played around with a polyomino solver I found, and this is the result. At first I was intending to fill it with only tetrominoes, but then I found that this particular sprite has a total area of 87. >_< I didn't feel right using only one tromino and the rest all tetrominoes, so I used 3 copies of a collection that totals 29: I T O J or L (in this case, all three were J's) S or Z (here, all Z's) I3 I2 L3 and Dot. ...which is pretty much Lockjaw's 10-piece bag plus the dot. The original program only displays yellow blocks with red outlines; I did the recoloring manually to make it easier to see the "3 of each" rule. Download and instructions for the polyomino solver. The file I made to create the dragon. (Right-click, save as. Drop it into the directory you unzipped the solver into.) So, uh, yeah. SPRITES FROM TETROMINOES AND SUCH GO GO GO