Muf has a point, the game is open to luck manipulation. But Qlex is also right, it all comes down to frame delays.
The sort of results I'm talking...
'Harvests entropy' sounds all fancy. But it's not looking at everything... Mashing buttons should not do much. It cares about the number of frames...
I've been thinking about NES some more. I believe there are additional bias elements that were not mentioned in the article.
The following state...
Thanks @Kitaru! :wub:
Was also curious if you'd realized this NES randomizer bias that we're talking about.
I took a stab at calculating the Markov...
I've been so busy! Just a 747 from me, sorry guys.
Theoretical conditional entropy calculations are appealing to me, but I can't quite wrap my head around how to go about it. Simulations came more...
They are all pretty close, but I'd pick the orange line S7 over your S8.
Welcome to the CARNIVAL OF DEATH!
We celebrate 3/25, the torikan date, the best way we can... By playing the ever living crap out of DEATH MODE for...
CARNAGE like clockwork
The DARK time has come
Prepare yourself to DIE
We're numb to your PAIN
Oh DEATH we hear your cry
Easter, please. Don't you know it's death week?
If you don't have an I piece in there, you should use it perhaps 50% of the time in my opinion.
That is amazing news! I love Tetris Attack.
I hope you can get DJ Fading Twilight for the music again!
Thank you for this, I was worried we would lose this game forever.
Will you make another version? Maybe with 120% A.I.?
Sorry about the VAT. :( FYI Sophia will happily declare whatever you ask them to.
Oops, took a while, but here it is.
Note some of the entropy dip at history depth 7 is due to thin data, not algorithmic properties.
To quote a 3 year old post buried in this thread, Cardcaptor Sakura works like this:
It's really weird. Interval of 3 is impossible. Interval of 4...
So I tested this and it works! It's really interesting actually. This is the result of 100,000,000 trials of each randomizer:
Hey, so I've been trying to figure out a way to measure randomizer entropy using only data (ie. a transcribed or generated sequence). The obvious...
@DeHackEd is in my backyard! :)
I'm not sure, but is the ghost piece in Tetris generally attributed to TGM1?
Konami's Hexion had a ghost piece way back in 1992. It also had...
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