2009 TGM Census

Thread in 'Discussion' started by colour_thief, 8 Jan 2010.

  1. Another year! Time to see how far we've come as a community!

    [​IMG]

    Our player base grew from 59 to 76. Quite a nice growth if I do say so myself. Welcome new players! May you all become grandmasters some day.
    Code:
    an ass
    angrycoder
    Budster
    cgwg
    COL
    Deeem2031
    Free
    Goplat
    KevinDDR
    Lardarse
    merpy
    nightmareci
    Quad
    SimMarine
    tada
    Tony76
    Zircean
    
    The number of Gm players increased from 35 to 51. Again a number of Gm players comparable to the total amount of players last year! Hats off to the new grandmasters:
    Code:
    Ai
    an ass
    cgwg
    COL
    Deeem2031
    Free
    Goplat
    jujube
    KevinDDR
    nightmareci
    Quad
    SimMarine
    tada
    TWF
    wksrdg
    Zircean
    
    [​IMG]

    Our player base grew from 50 to 63. Welcome new players!
    Code:
    an ass
    Budster
    Burbruee
    COL
    DDRKirby(ISQ)
    KevinDDR
    merpy
    mufunyo
    Quad
    SimMarine
    tada
    TWF
    Zircean
    
    Can you believe there's 5 new M-capable players? Congratulations!
    Code:
    batfly
    cyberguile
    DeHackEd
    Edo
    Kitaru
    
    And 1 new Gm player!
    Code:
    Kitaru
    
    [​IMG]

    Our player base grew from 57 to 81. Welcome new players!
    Code:
    an ass
    batfly
    Budster
    Burbruee
    COL
    deeem2031
    djvinc
    Ezzelin
    free
    Kasumi
    KevinDDR
    kingmandrew
    m:)
    Meroigo
    merpy
    mikehaggar
    MizukiTHPS
    mufunyo
    Quad
    SimMarine
    tada
    toastyohs
    TWF
    Zircean
    
    We have 6 new M players. Congratulations!
    Code:
    batfly
    Billmaan
    EIHoppe
    KevinDDR
    rednefed
    shoryu
    
    And 1 new Gm player!
    Code:
    batfly
    
    Overall we're really starting to fill out with decent sized population of highly skilled players, with a healthy influx of new players. Take a step back and appreciate how far we've come in just a year. And all the best to everyone in reaching new heights in the year to come!
     
    Last edited: 8 Jan 2010
  2. Cool stuff. Glad to be a new part of the community.
     
  3. errrr....

    also, the chart for TAP Master seems to indicate something other than 35 to 53 as well =X
     
  4. Ai

    Ai

    Thanks for the update! ^^

    The following should be added to the list of new TGM GM players:

    jujube
    wksrdg
    TWF
    Ai

    Looks like some other things might not be 100% correct yet. I'll try to look at it later. ^^
     
  5. Ack! I knew I'd forget something. The charts were right, the text was wrong. I've corrected it.

    Incidentally the charts and number were slightly inflated last year due to a spreadsheet error. Basically, M and GM players were counted twice. :o It should be all good in the current one.

    I'm so sorry guys! Seems I missed people who were non-Gm players in 2008 who reached Gm in 2009.

    Everything should be good now. If people want to look at my stats here they are:
    http://spreadsheets.google.com/pub?key=pqGyH9VQpUtcI51sNJk2yQA&output=html
     
  6. Muf

    Muf

    Awesome. Thanks for working this out again, colour_thief!

    Now we just need to crank up the M/Gm ratio for 2010 :biggrin:
     
  7. I want to help out with that!!! OK LET'S DO IT I FEEL INCREDIBLE!!!!!!11 My TGM1 GM is also ridiculously delayed, haha. :'D I only know one place in Kyoto with TGM1 and the sticks on that cab are 8-way, Seimitsu and reeeeaaaallllyyy crappy. :( If there's only that, I don't feel like paying money for playing TGM1. Let's see if I can talk to the arcade or find somewhere else! \o/ Don't like doing the whole emulator thing when I am in the country where I can put money in the TGM cabs.
     
  8. While I would like to see TAP TGM+ listed, I don't expect it to be, but I'd like to know why it's missing. Is it because TGM+ activity is quite low, or some other reason(s)?
     
  9. Ai

    Ai

    A number of other modes would have to be included as well. The above are the main leaderboards most players post in. TGM+ isn't popular enough. And I think colour_thief just thought it's wasn't really necessary as of yet. Even the main Ti modes aren't listed. Thanks for the link colour_thief.

    I really thought you would do it at the end of last year. I was almost begging for it in some posts. But I can understand you being busy with other stuff and all. Well you have a whole new year ahead of you now. Make sure you do it.

    And how was your encounter with the Japanese TGM players? Who did you meet and do you have anything else you want to share with us? ^^
     
  10. That's exactly it. It's less culturally relevant than the other modes. Really there's no shortage of modes to pick, so I chose to focus on the common ones just about everybody participates in.

    It also doesn't help that you can't get grades in it.
     

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