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Tetris (IBM PC)

Tetris

Developer(s) Alexey Pajitnov and Vadim Gerasimov
Publisher(s) AcademySoft CCAS USSR Moscow
Release Date(s) 1986, 1988
Platform(s) IBM PC (DOS)

Gameplay Info

Next pieces One
Playfield dimensions 10x20
Hold piece No
Hard drop Yes (Firm drop)
Rotation system Original Rotation System?
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The black dot marks the segment of the piece which spawns in row 20 column 6. It's also the axis of rotation (except for the O piece, which doesn't rotate). Pieces rotate counter-clockwise. Rules include: no wall kicks, closed ceiling.

Tetris followed its original version for Electronica 60 when Vadim Gerasimov, then sixteen years old, ported it to IBM PC. This version spread through Moscow quickly after he and Alexey Pajitnov shared it with their friends.

Download version 3.12 of the first PC version of Tetris from Gerasimov's web page here (Tetris3.zip), and a utility to change the tetromino colors here. Gerasimov mentions at his site that there's an easter egg hidden in the game, but it's unknown if anyone has discovered it.

Contents

Scoring

Points are calculated and given only after a piece locks down. No points are given after a piece causes a "game over".

Drop scoring

19 minus the number of active rows fallen. Hard dropping causes a piece to become inactive at the point of execution, therefore hard dropped rows are not deducted. If a piece were hard dropped from row 15 to any point below, the drop points rewarded would be 19 - (20 - 15). There is no additional bonus for hard dropping.

Level bonus

3 points * level given for each piece.

Draw next off

5 points per piece. This option can be turned on and off during a game, but it must remain disabled from before a piece spawns until lockdown in order to earn the bonus for that piece.

Line scoring

There are no points given for clearing lines, even for making tetrises. However it's a viable strategy to stack high to earn more drop points if you feel uncomfortable with hard dropping.

Phantom bonus

None is known.

See also

External links


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