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Shard
03-21-2009, 02:43 AM
I was wondering what is the best way to recover after a T-Spin to do another one. Like after a situation like this http://kitsune-zeta.com/Tools/TetrisFie ... Bt8clcBAAA (http://kitsune-zeta.com/Tools/TetrisField/?v105_407eKhcIPhBSoBMiBjaBOaBNeByWBt8clcBAAA), how would you stack blocks to go on T-Spinning? or what about http://kitsune-zeta.com/Tools/TetrisFie ... Bt8clcBAAA (http://kitsune-zeta.com/Tools/TetrisField/?v105_407eKhcIPhBSoBMiBjaBOaBNeB2WBt8clcBAAA)?

tepples
03-21-2009, 02:47 AM
Is this before or after the mid-2006 change to the guideline that abolished rewards for kick spins?

In Tetris DS, I might build from situation 1 as follows:
|          |    |        LL|
|    %     |    |    %T   L|
|%%%%%   % | => |%%%%%TT %L|
|%%%%% %%%%|    |%%%%%T%%%%|
`----------'    `----------'
When you have an 0112 or 2110 pattern, look for ways to build a Yoshihiro stack (http://www.tetrisconcept.net/forum/../wiki/index.php/Yoshihiro_SD_Setups) on it.

Shard
03-21-2009, 03:02 AM
It's TDS and thanks.

iphys
03-21-2009, 03:16 AM
First instance I would stack an O on the right to level it off and second instance I would stack J or S to level it off and then set up the next T-spin in the same column and eventually Tetris away the extra rows as they build up. In the first instance you could also immediately go for an easy T-spin in older games like TDS, which would set you up nicely to do another T-spin.

Shard
03-21-2009, 03:25 AM
Where should I start learning more advanced T-Spin setups? I already know the double, where you have the T-Slot and just make an overhang, and I can do a triple, but for the ones on the wiki, is there some in particular that I should learn first? like learn the Yoshihiro then the Triple cannon then the Imperial cross etc.

jujube
03-21-2009, 03:28 AM
if you get an I piece early like in your example, you can also try TKI's setup:
http://www.tetrisconcept.com/wiki/index ... T_finisher (http://www.tetrisconcept.net/forum/../wiki/index.php/T-Spin_Double_Setups#TKI_3_TSD_Opening_With_TST_fini sher)

Shard
03-21-2009, 03:40 AM
So there's not really any order to learning them? Just kinda go with what you want?

caffeine
03-21-2009, 03:46 AM
My tried and true T-Spin opening (http://kitsune-zeta.com/Tools/TetrisField/?v105_407eMJSISnBWlBLjBMdBPbBsXBdBdFhB_2FgBTjBGYBA AA?): there are many variations and not all will be so nice and neat.

My imperial cross set up (http://kitsune-zeta.com/Tools/TetrisField/?v105_407ePyfI2lBDfBpeBldBvbBMUBTVBPXB+NB9zcV4ctBd ?lBd9hBAAA).

iphys
03-21-2009, 03:54 AM
I don't think there's any order to learn all the T-spin methods, but if you ever plan on playing other games besides TDS, you should master all the no-kick methods since they're more universally applicable.

Shard
03-21-2009, 04:00 AM
I don't plan on playing anything other than TDS for a long time. I've watched a bunch of videos of competitive Tetris, and I only ever see the simple overhang over a T-Slot T-Spin Doubles. Are things like the Triple Triple ACTUALLY used?

Shard
03-21-2009, 04:16 AM
Sorry for the double post, but just now I was playing TDS and I ran into this http://kitsune-zeta.com/Tools/TetrisFie ... C9hclBBAAA (http://kitsune-zeta.com/Tools/TetrisField/?v105_40ZdH3ibH3gbI3gbI3gbI3gbI3gbI3gbI3gbH3pbAYi7 ?eC9hclBBAAA) How can I recover from that?

m:)
03-21-2009, 04:22 AM
do a triple with an L?

Shard
03-21-2009, 04:26 AM
T-Spin Triples.

iphys
03-21-2009, 04:29 AM
He means level it off by clearing 3 rows with an upside-down L. If you don't want to give up your back-to-back bonus, stack an I on the left and build up 3 rows on the right.

Triples aren't used as much in battle as doubles. The overhang for a triple can leave you in danger whereas you can easily tetris away garbage if you set up for a double on top of your garbage column.

Kitaru
03-21-2009, 04:31 AM
http://kitsune-zeta.com/Tools/TetrisFie ... A57At9AAAA (http://kitsune-zeta.com/Tools/TetrisField/?m105_40ZdH3ibH3gbI3gbI3gbI3gbI3gbI3gbI3gbH3pbAYi7 ?eK9hclBBOBBT+AK_2FAUABVCB_2F5A57At9AAAA)

jujube
03-21-2009, 04:34 AM
you could try this:
http://kitsune-zeta.com/Tools/TetrisFie ... A6LBAAAkMB (http://kitsune-zeta.com/Tools/TetrisField/?v105_40ZdH3ibH3gbI3gbI3gbI3gbI3gbI3gbI3gbH3pbAYi7 ?eF9hclBBAAA6LBAAAkMB)

or this:
http://kitsune-zeta.com/Tools/TetrisFie ... 1?ccdHBAAA (http://kitsune-zeta.com/Tools/TetrisField/?v105_40ZdH3ibH3gbI3gbI3gbI3gbI3gbI3gbI3gbH3pbAYi7 ?eC9hclBBAAAQdG3ibG3ibG3vcAAA7eH9GBAAAOGBk4ANXc1?c cdHBAAA)

iphys
03-21-2009, 04:41 AM
If you're going to cover your Tetris column, you could also put a twice-rotated L in columns 1/2/3 and build something to do a T-spin single to the right to get rid of it.

Another option with stacking the I against the wall is you could setup to use Kaidan against it.

Corrosive
03-21-2009, 05:29 AM
part of the reason why i don't suck is because i chose not to dedicate a bunch of time into learning how to do gay little t-spins, but rather to focus more on whats important like my actual block placement and stacking.

just a thought girls. take it or leave it.

tepples
03-21-2009, 05:44 AM
You need twice the TPM to send a given amount of garbage with Tetrises as you do with T-spin doubles in TDS. This is a net win for some players even with the 3/4 second delay of a soft drop. But I'll forgive you for not noticing this because Blockbox doesn't have rated T-spin play.

iphys
03-21-2009, 06:38 AM
Aside from sending more garbage for less work and being able to send more than a screen of garbage with less than a screen of ammo, T-spinning also gives you the ability to consistently use your I's and T's to do a few T-spins/tetrises within a few seconds of each other and barrage your opponent. If you rely solely on tetrises, you can only attack with your I pieces, so the best you can hope for is to have an I in the hold and get 2 I's close together and happen to have a stack 12 rows high. With the 7-piece bag and the hold slot, getting back-to-back tetrises is hardly a challenge these days, so I'm glad they added T-spinning to the game to make it more interesting.

DIGITAL
03-21-2009, 07:01 AM
Back on topic, I agree with jujube's last two diagrams, particularly the first. The first diagram is principally a skimming maneuver that's the core of a set of techniques called Prophecy T-Spin Doubles.
http://www.tetrisconcept.com/wiki/index ... pin_Double (http://www.tetrisconcept.net/forum/../wiki/index.php/Prophecy_T-Spin_Double)

If you have already understood the basic idea of T-Spin double bases and T-Spin Double overhangs, this is the next step to take your TDS game to the 8000 rating level.

jujube
03-21-2009, 07:02 AM
i agree that things are more interesting with T-spins. at the same time, if you can counter garbage and downstack efficiently then you can defend against them. whatever type of player you are, i think the existence of T-spins makes you concentrate harder and get better and better at your style of play (or tempts you to open your mind and try something new).

tepples
03-21-2009, 07:06 AM
i agree that things are more interesting with T-spins. at the same time, if you can counter garbage and downstack efficiently then you can defend against them.
And if you downstack with T-spins, you can be more effective in "dirty" garbage settings like hc5 because you can defend and attack at once.

m:)
03-21-2009, 08:28 AM
Back on topic, I agree with jujube's last two diagrams, particularly the first. The first diagram is principally a skimming maneuver that's the core of a set of techniques called Prophecy T-Spin Doubles.
http://www.tetrisconcept.com/wiki/index ... pin_Double (http://www.tetrisconcept.net/forum/../wiki/index.php/Prophecy_T-Spin_Double)



yup, that's what i was getting at
do a triple with an L?

i agree that things are more interesting with T-spins. at the same time, if you can counter garbage and downstack efficiently then you can defend against them.
And if you downstack with T-spins, you can be more effective in "dirty" garbage settings like hc5 because you can defend and attack at once.


they take a little more thought as well, tetris are so linear.

jujube
03-21-2009, 08:37 AM
tetri s http://www.tetrisconcept.net/forum/images/smilies/icon_lol.gif

m:)
03-21-2009, 08:58 AM
one fish two fish

red tetris blue tetris

Shard
03-23-2009, 03:49 AM
alright thanks, i've read a bunch of great ideas. so am I right in saying that there is not a viable way to recover off of a T-Spin without breaking the Back-to-Back? and How exactly would I get my rating to 8k? I'm currently playing at around the 7.3k mark.

caffeine
03-23-2009, 05:07 AM
"How exactly would I get my rating to 8k?"

Two words. Game... shark.

tepples
03-23-2009, 05:50 AM
What could one do with a GameShark without outright cheating? Would it let one turn the DAS up to 60 Hz and the line clear delay down to 10 frames?

Zaphod77
03-23-2009, 11:21 AM
adjust the stored rank?

The rank is simply saved onto the cart itself, regardless of your wi-fi settings.

caffeine
03-23-2009, 05:58 PM
You guys are morons. iCheat!

Kasumi
03-23-2009, 06:18 PM
Except that the Icheat sucks at recovering from garbage. You'll still lose to a T-spinning player.

Rosti LFC
03-23-2009, 06:34 PM
Except that the Icheat sucks at recovering from garbage. You'll still lose to a T-spinning player.

No you wouldn't. Not if you had any real speed or finesse. Aside from the fact that Tetris DS garbage is rarely that screwed up and can generally be tennis'd back pretty easily, you can make up for any slowness clearing garbage with the fact that you can send a lot of garbage lines quite easily while clearing it.

I'm pretty certain that any mid-7k player or above would be unbeatable if they had the I cheat.

Kasumi
03-23-2009, 06:53 PM
The issue was getting a ranking that high. The argument I was making was based on the fact that caffeine suggested the iCheat as a way to GET to that ranking. If you couldn't do it normally, you'd probably be beaten by players who attained that ranking without cheating. Though if a person is able to play fast, had finesse and is using the cheat, you're right.

Edit: Also, we're all taking caffeine's gameshark joke too seriously.

Zaphod77
03-23-2009, 09:00 PM
ICheat doesn't suck at recovering from garbage. People only lose with it when they insist on stacking for a b2b against a fast t-spinner. If someone with i cheat just drops an I in the lowest columm every time and plays quickly, they will not lose to an honest player.

Kasumi
03-24-2009, 03:33 AM
Fair enough. I retract my statement. I was wrong.

m:)
03-24-2009, 03:46 AM
at any rate, iCheat doesn't sound like fun

iphys
03-24-2009, 03:54 AM
I tried using the iCheat against the CPU on level 5, and I lost about 10% of the time, so I think it would be possible to lose against speedy T-spinners.