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View Full Version : How to avoid or otherwise overcome "peaking."


z-flo
07-11-2008, 03:46 AM
Is something I would like to learn.

So basically, Chaos and I play intermittently over Wi-Fi or whenever we meet up and both of us have our DSes. A year ago, I could win without question (and without knowing how to T-Spin). Now, he's surpassed me. Without question. With both of us using T-Spins and Chaos occasionally setting up TSTs or more.

There's a chance that it could just be a matter of playing over and over, but at this point I'm worried that I won't be able to improve beyond my current level. Any advice?

caffeine
07-11-2008, 04:07 AM
I know this is OT, but I leave this Sunday for Hawaii. Does Sprint get good reception over there?

DIGITAL
07-11-2008, 04:25 AM
Simple, when you stop challenging yourself, you stop improving or improve at a very slow rate. How you will go about challenging yourself, that is up to you. I would suggest some form of forced improvement. For example, I increase the speed to a point where I can barely survive when I train in TGM-based modes. In terms of multiplayer, I suppose an equivalent might be to play regularly against someone hundreds of rating above you. Too bad there is no higher CPU, eh? http://www.tetrisconcept.net/forum/images/smilies/icon_razz.gif

z-flo
07-11-2008, 10:40 AM
True... additionally, it seems like I won't get much farther without learning how to do certain setups (TST-TSD, etc.)... is there any simple or otherwise simplified way of learning these?

DIGITAL
07-11-2008, 10:46 AM
Other than playing against better players, your best bet would be to read up on them. Wiki time! http://www.tetrisconcept.net/forum/images/smilies/icon_lol.gif

Chaos
07-12-2008, 12:59 PM
I know this is OT, but I leave this Sunday for Hawaii. Does Sprint get good reception over there?
be sure to bring your DS lol...

what hotel will you be staying at? Also, perhaps PM your number to z-flo and myself. And perhaps we can set up a day and hang out/play tetris.

caffeine
07-12-2008, 05:03 PM
The promotion people set us up at Hyatt Regency Waikiki Beach Resort and Spa.

Chaos
07-13-2008, 04:34 PM
lol I replied to your PM asking about the hotel again, since I checked my PM before this thread. Well, I got your number, and I'll sned mine, so we can coordinate something.

jujube
07-14-2008, 07:41 AM
do more peeking http://www.tetrisconcept.net/forum/images/smilies/icon_lol.gif it doesn't hurt to take a look at the top screen every once in a while, if you're not doing that already. also keep in mind that everyone is getting better, so you're improving if you can maintain your rating. i just wish i could go back 2 years and dominate http://www.tetrisconcept.net/forum/images/smilies/icon_mrgreen.gif

Rosti LFC
07-14-2008, 11:54 PM
I would suggest looking up setups on the Wiki and paying a lot of attention to any gaps in your finesse.

It's hard to see your improvement based on the back of someone else though. Two years ago I was around the same level as Digital, if not better. Fact is that now he'd completely destroy me pretty much regardless of conditions. I've still been improving quite strongly and at a reasonably quick rate, it's just he's improved a lot faster and has got a lot better over the same frame of time. You need an inertial frame of reference to measure yourself properly.

K
07-16-2008, 04:35 PM
Is something I would like to learn.

So basically, Chaos and I play intermittently over Wi-Fi or whenever we meet up and both of us have our DSes. A year ago, I could win without question (and without knowing how to T-Spin). Now, he's surpassed me. Without question. With both of us using T-Spins and Chaos occasionally setting up TSTs or more.

There's a chance that it could just be a matter of playing over and over, but at this point I'm worried that I won't be able to improve beyond my current level. Any advice?

Sorry to play the old dickhead, but this is a typical scrub problem. You have everything on hand to solve yourself "the problem", But your problem have a problem, and it is YOU. So naturally you find out the wrong questions.

- You don't need encouragment but a good kick on the ass. cause sometime, telling the sarcastic truth is a better way to raise motivation.
- You can stay forever a scrub and be simply be happy with that, or you can start studying some stuff on this fucking wiki to change the facts that you are a scrub.

And your "peaking" point of view need a ladder.

my advise : every morning , looking yourself in the mirror, repeat 10 times : "I'm not a scrub, and i will prove this fucker i'm not"

no offence, gambatte. http://www.tetrisconcept.net/forum/images/smilies/icon_mrgreen.gif

Amnesia
07-16-2008, 08:25 PM
A year ago, I could win without question (and without knowing how to T-Spin). Now, he's surpassed me.

I know, it is really frustrating, but people are not equal..I am supporting the same thing with DIGITAL.. http://www.tetrisconcept.net/forum/images/smilies/icon_lol.gif
My advice, continue, practice, suffer..And one day the truth will be released..

z-flo
07-16-2008, 10:17 PM
Well, that was humiliating. Thanks, Jago.

K
07-17-2008, 03:36 AM
I know, it is really frustrating, but people are not equal...
Moron ! Everybody see that you are retarded, but still you become good... http://www.tetrisconcept.net/forum/images/smilies/icon_mrgreen.gif
Everybody can become a "grandMaster". it's a question of motivation, methodology, TRAINING (not playing) and time.

or maybe i can advise you a good book :
http://www.the-shell.net/images/tetris_for_dummies.jpg

Amnesia
07-17-2008, 04:07 AM
http://www.tetrisconcept.net/forum/images/smilies/icon_mrgreen.gifhttp://www.tetrisconcept.net/forum/images/smilies/icon_mrgreen.gifhttp://www.tetrisconcept.net/forum/images/smilies/icon_mrgreen.gif

I really like it !!
I wonder...Which part of the image did you modified.. http://www.tetrisconcept.net/forum/images/smilies/icon_rolleyes.gif

K
07-17-2008, 06:25 AM
tu veux que je te fasse un dessin du dessin ? http://www.tetrisconcept.net/forum/images/smilies/icon_mrgreen.gif

K
07-18-2008, 08:44 AM
oh i forgot : z-flo of course my remark wasn't oriented to you specificaly,
you asked at that moment, and i wasn't in a good mood at that moment too, but more for "all people" just sitting around and not really trying to understand some of the advanced concept.
barely asking for how other do this or this, instead of how themselves they could achieve it.
Of course some few tips can be given but they are mostly stupidly obvious.
why i'm so harsh on this point ? because this is not an exact science. It mostly depend of each one personal goal :
- casual play
- serious hobby (me?)
- life or death question => amnesia. (maybe for him it's even worst : master the universe) http://www.tetrisconcept.net/forum/images/smilies/icon_mrgreen.gif

I don't know how much time on your case it took to feel the "without question" change , but "without question" it will take time to recover the situation. And for that you will have to learn some new techs.
and When i say "Learn" it doesn't mean just "read the wiki" !
It's not because a moron read one time "Also sprach Zarathustra" that he will understand all the reflexion, and unfortunately this is the weakest point of hurry people.

So my advise is to find out your own method and try become better with all informations you have at hand.
If you handle it like a forced homework ; end of the advise. don't lost your time, just forget about it and welcome back in the scrub world.
if you have a real motivation, then thinking and compiling yourself some informations is a very very good assimilating exercice, than just trying to follow what other have already done.

bon voila j'ai fait une fois de plus mon vieux con, et je vous emmerde. http://www.tetrisconcept.net/forum/images/smilies/icon_mrgreen.gif

jujube
07-18-2008, 08:40 PM
i think z-flo will be fine. some people on the other hand...
I've only seen 2 people who play like this. They'll seemingly stack pieces with holes in them, then fill it in with a T piece and I'll get like 6 lines (wtf?) I've never been able to beat them, but I have a score of 6104.

Can someone explain this in their own words without giving me the tetrisconcept site?

DIGITAL
07-18-2008, 09:18 PM
Can someone explain this in their own words without giving me the tetrisconcept site?
http://www.tetrisconcept.net/forum/images/smilies/icon_lol.gifhttp://www.tetrisconcept.net/forum/images/smilies/icon_lol.gifhttp://www.tetrisconcept.net/forum/images/smilies/icon_lol.gif Avoid tetrisconcept like the plague!

Rosti LFC
07-18-2008, 10:01 PM
I can perhaps relate to what he means though. Sometimes it's far easier to understand someone actually explaining it to you, rather than just shoving a technical page in my face.
Quite often I'll be completely confused by Wikipedia pages on maths and sciency topics because they go into far too much detail than I actually want and I can't understand it as well.

jujube
07-19-2008, 05:31 AM
good point Rosti, but that's why there's a discussion section for each page, in case anything is confusing. recently someone complained that they couldn't understand the T-spin page, so Lardarse and i did some work on it.

for me it helps to have diagrams for learning something, especially tetris related things. i wouldn't even know how to explain T-spins to someone without using pictures http://www.tetrisconcept.net/forum/images/smilies/icon_lol.gif

z-flo
07-19-2008, 12:57 PM
See, all offensive "advice" from Jago notwithstanding, I'd really like to call for some kind of step-by-step "player's guide," where various techniques are introduced/learned in a "proper" order or what have you. As a rough example:

Tetromino introduction -> line clearing -> Tetrises -> T-spins -> T-spin setups, etc.

At the same time, I don't want to make something like this myself, largely due to a lack of time and, really, knowledge. I could go and read all of the Wiki pages, but that obviously won't turn me into a better player outright.

muf
07-19-2008, 07:33 PM
I still think Jago is right though, whether you take offence in what he says or not. There is no magical guide that will make you better at the game, the best you can do is just watch good people play, play a lot yourself, and most importantly notice your own improvements and subsequently focus on them. If you stall, focus on another aspect of gameplay. If after that you still stall, take a break. You will be fresh for more learning when you get back into the game.

jujube
07-19-2008, 08:39 PM
See, all offensive "advice" from Jago notwithstanding, I'd really like to call for some kind of step-by-step "player's guide," where various techniques are introduced/learned in a "proper" order or what have you. As a rough example:

Tetromino introduction -> line clearing -> Tetrises -> T-spins -> T-spin setups, etc.
the only problem is that tetris games and modes differ so much, from single player to multiplayer, ARS to SRS, building squares to making T-spins to making no-kick T-spins.

what if there was a "relevant techniques" section for each game page, like the Tetris DS page for example, with links to pages with information more useful to a TDS player?